112 lines
4.2 KiB
JavaScript
112 lines
4.2 KiB
JavaScript
|
(function(SkottieKit){
|
||
|
SkottieKit._extraInitializations = SkottieKit._extraInitializations || [];
|
||
|
SkottieKit._extraInitializations.push(function() {
|
||
|
function get(obj, attr, defaultValue) {
|
||
|
if (obj && obj.hasOwnProperty(attr)) {
|
||
|
return obj[attr];
|
||
|
}
|
||
|
return defaultValue;
|
||
|
}
|
||
|
|
||
|
function makeWebGLContext(canvas, attrs) {
|
||
|
var contextAttributes = {
|
||
|
alpha: get(attrs, 'alpha', 1),
|
||
|
depth: get(attrs, 'depth', 1),
|
||
|
stencil: get(attrs, 'stencil', 8),
|
||
|
antialias: get(attrs, 'antialias', 1),
|
||
|
premultipliedAlpha: get(attrs, 'premultipliedAlpha', 1),
|
||
|
preserveDrawingBuffer: get(attrs, 'preserveDrawingBuffer', 0),
|
||
|
preferLowPowerToHighPerformance: get(attrs, 'preferLowPowerToHighPerformance', 0),
|
||
|
failIfMajorPerformanceCaveat: get(attrs, 'failIfMajorPerformanceCaveat', 0),
|
||
|
majorVersion: get(attrs, 'majorVersion', 2),
|
||
|
minorVersion: get(attrs, 'minorVersion', 0),
|
||
|
enableExtensionsByDefault: get(attrs, 'enableExtensionsByDefault', 1),
|
||
|
explicitSwapControl: get(attrs, 'explicitSwapControl', 0),
|
||
|
renderViaOffscreenBackBuffer: get(attrs, 'renderViaOffscreenBackBuffer', 0),
|
||
|
};
|
||
|
if (!canvas) {
|
||
|
SkDebug('null canvas passed into makeWebGLContext');
|
||
|
return 0;
|
||
|
}
|
||
|
// This check is from the emscripten version
|
||
|
if (contextAttributes['explicitSwapControl']) {
|
||
|
SkDebug('explicitSwapControl is not supported');
|
||
|
return 0;
|
||
|
}
|
||
|
// GL is an enscripten provided helper
|
||
|
// See https://github.com/emscripten-core/emscripten/blob/incoming/src/library_webgl.js
|
||
|
var ctx = GL.createContext(canvas, contextAttributes);
|
||
|
|
||
|
if (!ctx && contextAttributes.majorVersion > 1) {
|
||
|
contextAttributes.majorVersion = 1; // fall back to WebGL 1.0
|
||
|
contextAttributes.minorVersion = 0;
|
||
|
ctx = GL.createContext(canvas, contextAttributes);
|
||
|
}
|
||
|
return ctx;
|
||
|
}
|
||
|
|
||
|
SkottieKit.GetWebGLContext = function(canvas, attrs) {
|
||
|
return makeWebGLContext(canvas, attrs);
|
||
|
};
|
||
|
|
||
|
// arg can be of types:
|
||
|
// - String - in which case it is interpreted as an id of a
|
||
|
// canvas element.
|
||
|
// - HTMLCanvasElement - in which the provided canvas element will
|
||
|
// be used directly.
|
||
|
// Width and height can be provided to override those on the canvas
|
||
|
// element, or specify a height for when a context is provided.
|
||
|
SkottieKit.MakeWebGLCanvasSurface = function(arg, width, height) {
|
||
|
var canvas = arg;
|
||
|
if (canvas.tagName !== 'CANVAS') {
|
||
|
canvas = document.getElementById(arg);
|
||
|
if (!canvas) {
|
||
|
throw 'Canvas with id ' + arg + ' was not found';
|
||
|
}
|
||
|
}
|
||
|
// we are ok with all the defaults
|
||
|
var ctx = this.GetWebGLContext(canvas);
|
||
|
|
||
|
if (!ctx || ctx < 0) {
|
||
|
throw 'failed to create webgl context: err ' + ctx;
|
||
|
}
|
||
|
|
||
|
if (!canvas && (!width || !height)) {
|
||
|
throw 'height and width must be provided with context';
|
||
|
}
|
||
|
|
||
|
var grcontext = this.MakeGrContext(ctx);
|
||
|
|
||
|
// if (grcontext) {
|
||
|
// // Bump the default resource cache limit.
|
||
|
// var RESOURCE_CACHE_BYTES = 256 * 1024 * 1024;
|
||
|
// grcontext.setResourceCacheLimitBytes(RESOURCE_CACHE_BYTES);
|
||
|
// }
|
||
|
|
||
|
|
||
|
// Maybe better to use clientWidth/height. See:
|
||
|
// https://webglfundamentals.org/webgl/lessons/webgl-anti-patterns.html
|
||
|
var surface = this.MakeOnScreenGLSurface(grcontext,
|
||
|
width || canvas.width,
|
||
|
height || canvas.height);
|
||
|
if (!surface) {
|
||
|
SkDebug('falling back from GPU implementation to a SW based one');
|
||
|
// we need to throw away the old canvas (which was locked to
|
||
|
// a webGL context) and create a new one so we can
|
||
|
var newCanvas = canvas.cloneNode(true);
|
||
|
var parent = canvas.parentNode;
|
||
|
parent.replaceChild(newCanvas, canvas);
|
||
|
// add a class so the user can detect that it was replaced.
|
||
|
newCanvas.classList.add('ck-replaced');
|
||
|
|
||
|
return SkottieKit.MakeSWCanvasSurface(newCanvas);
|
||
|
}
|
||
|
surface._context = ctx;
|
||
|
surface.grContext = grcontext;
|
||
|
return surface;
|
||
|
};
|
||
|
// Default to trying WebGL first.
|
||
|
SkottieKit.MakeCanvasSurface = SkottieKit.MakeWebGLCanvasSurface;
|
||
|
});
|
||
|
}(Module)); // When this file is loaded in, the high level object is "Module";
|