skia2/tests/SkSLDSLTest.cpp

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/*
* Copyright 2020 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/GrDirectContextPriv.h"
#include "src/gpu/GrGpu.h"
#include "src/sksl/SkSLIRGenerator.h"
#include "src/sksl/dsl/DSL.h"
#include "src/sksl/dsl/priv/DSLWriter.h"
#include "tests/Test.h"
using namespace SkSL::dsl;
class AutoDSLContext {
public:
AutoDSLContext(GrGpu* gpu) {
Start(gpu->shaderCompiler());
}
~AutoDSLContext() {
End();
}
};
DEF_GPUTEST_FOR_ALL_CONTEXTS(DSLStartup, r, ctxInfo) {
AutoDSLContext context(ctxInfo.directContext()->priv().getGpu());
Expression e1 = 1;
REPORTER_ASSERT(r, e1.release()->description() == "1");
Expression e2 = 1.0;
REPORTER_ASSERT(r, e2.release()->description() == "1.0");
Expression e3 = true;
REPORTER_ASSERT(r, e3.release()->description() == "true");
}