skia2/include/ports/SkImageGeneratorWIC.h

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTypes.h"
#if defined(SK_BUILD_FOR_WIN)
#include "SkData.h"
#include "SkImageGenerator.h"
#include "SkTemplates.h"
#include "SkTScopedComPtr.h"
#include <wincodec.h>
/*
* Any Windows program that uses COM must initialize the COM library by calling
* the CoInitializeEx function. In addition, each thread that uses a COM
* interface must make a separate call to this function.
*
* For every successful call to CoInitializeEx, the thread must call
* CoUninitialize before it exits.
*
* SkImageGeneratorWIC requires the COM library and leaves it to the client to
* initialize COM for their application.
*
* For more information on initializing COM, please see:
* https://msdn.microsoft.com/en-us/library/windows/desktop/ff485844.aspx
*/
class SK_API SkImageGeneratorWIC : public SkImageGenerator {
public:
static std::unique_ptr<SkImageGenerator> MakeFromEncodedWIC(sk_sp<SkData>);
protected:
sk_sp<SkData> onRefEncodedData() override;
bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, const Options&)
override;
private:
/*
* Takes ownership of the imagingFactory
* Takes ownership of the imageSource
*/
SkImageGeneratorWIC(const SkImageInfo& info, IWICImagingFactory* imagingFactory,
IWICBitmapSource* imageSource, sk_sp<SkData>);
SkTScopedComPtr<IWICImagingFactory> fImagingFactory;
SkTScopedComPtr<IWICBitmapSource> fImageSource;
sk_sp<SkData> fData;
typedef SkImageGenerator INHERITED;
};
#endif // SK_BUILD_FOR_WIN