skia2/samplecode/SampleRectanizer.cpp

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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkCanvas.h"
#include "include/core/SkFont.h"
#include "include/core/SkPaint.h"
#include "include/utils/SkRandom.h"
#include "samplecode/Sample.h"
#include "src/utils/SkUTF.h"
#if SK_SUPPORT_GPU
#include "src/gpu/GrRectanizerPow2.h"
#include "src/gpu/GrRectanizerSkyline.h"
// This slide visualizes the various GrRectanizer-derived classes behavior
// for various input sets
// 'j' will cycle through the various rectanizers
// Pow2 -> GrRectanizerPow2
// Skyline -> GrRectanizerSkyline
// 'h' will cycle through the various rect sets
// Rand -> random rects from 2-256
// Pow2Rand -> random power of 2 sized rects from 2-256
// SmallPow2 -> 128x128 rects
class RectanizerView : public Sample {
public:
RectanizerView()
: fCurRandRect(0)
, fCurRectanizer(0) {
for (int i = 0; i < 3; ++i) {
fRects[i].setReserve(kNumRandRects);
}
fRectLocations.setReserve(kNumRandRects);
SkRandom random;
for (int i = 0; i < kNumRandRects; ++i) {
*fRects[0].append() = SkISize::Make(random.nextRangeU(kMinRectSize, kMaxRectSize),
random.nextRangeU(kMinRectSize, kMaxRectSize));
*fRects[1].append() = SkISize::Make(
GrNextPow2(random.nextRangeU(kMinRectSize, kMaxRectSize)),
GrNextPow2(random.nextRangeU(kMinRectSize, kMaxRectSize)));
*fRects[2].append() = SkISize::Make(128, 128);
*fRectLocations.append() = SkIPoint16::Make(0, 0);
}
fCurRects = &fRects[0];
fRectanizers.push_back(
std::unique_ptr<GrRectanizer>(new GrRectanizerPow2(kWidth, kHeight)));
fRectanizers.push_back(
std::unique_ptr<GrRectanizer>(new GrRectanizerSkyline(kWidth, kHeight)));
}
protected:
SkString name() override { return SkString("Rectanizer"); }
bool onChar(SkUnichar uni) override {
char utf8[SkUTF::kMaxBytesInUTF8Sequence];
size_t size = SkUTF::ToUTF8(uni, utf8);
// Only consider events for single char keys
if (1 == size) {
switch (utf8[0]) {
case kCycleRectanizerKey:
this->cycleRectanizer();
return true;
case kCycleRectsKey:
this->cycleRects();
return true;
default:
break;
}
}
return false;
}
void onDrawContent(SkCanvas* canvas) override {
if (fCurRandRect < kNumRandRects) {
if (fRectanizers[fCurRectanizer]->addRect((*fCurRects)[fCurRandRect].fWidth,
(*fCurRects)[fCurRandRect].fHeight,
&fRectLocations[fCurRandRect])) {
++fCurRandRect;
}
}
SkFont blackBigFont;
blackBigFont.setSize(20);
SkPaint blackStroke;
blackStroke.setStyle(SkPaint::kStroke_Style);
SkPaint redFill;
redFill.setColor(SK_ColorRED);
SkRect r = SkRect::MakeWH(SkIntToScalar(kWidth), SkIntToScalar(kHeight));
canvas->clear(SK_ColorWHITE);
canvas->drawRect(r, blackStroke);
long totArea = 0;
for (int i = 0; i < fCurRandRect; ++i) {
r = SkRect::MakeXYWH(SkIntToScalar(fRectLocations[i].fX),
SkIntToScalar(fRectLocations[i].fY),
SkIntToScalar((*fCurRects)[i].fWidth),
SkIntToScalar((*fCurRects)[i].fHeight));
canvas->drawRect(r, redFill);
canvas->drawRect(r, blackStroke);
totArea += (*fCurRects)[i].fWidth * (*fCurRects)[i].fHeight;
}
SkString str;
str.printf("%s-%s: tot Area: %ld %%full: %.2f (%.2f) numTextures: %d/%d",
this->getRectanizerName(),
this->getRectsName(),
totArea,
100.0f * fRectanizers[fCurRectanizer]->percentFull(),
100.0f * totArea / ((float)kWidth*kHeight),
fCurRandRect,
kNumRandRects);
canvas->drawString(str, 50, kHeight + 50, blackBigFont, SkPaint());
str.printf("Press \'j\' to toggle rectanizer");
canvas->drawString(str, 50, kHeight + 100, blackBigFont, SkPaint());
str.printf("Press \'h\' to toggle rects");
canvas->drawString(str, 50, kHeight + 150, blackBigFont, SkPaint());
}
private:
static const int kWidth = 1024;
static const int kHeight = 1024;
static const int kNumRandRects = 200;
static const char kCycleRectanizerKey = 'j';
static const char kCycleRectsKey = 'h';
static const int kMinRectSize = 2;
static const int kMaxRectSize = 256;
int fCurRandRect;
SkTDArray<SkISize> fRects[3];
SkTDArray<SkISize>* fCurRects;
SkTDArray<SkIPoint16> fRectLocations;
SkTArray<std::unique_ptr<GrRectanizer>> fRectanizers;
int fCurRectanizer;
const char* getRectanizerName() const {
if (!fCurRectanizer) {
return "Pow2";
} else {
return "Skyline";
}
}
void cycleRectanizer() {
fCurRectanizer = (fCurRectanizer + 1) % fRectanizers.count();
fRectanizers[fCurRectanizer]->reset();
fCurRandRect = 0;
}
const char* getRectsName() const {
if (fCurRects == &fRects[0]) {
return "Rand";
} else if (fCurRects == &fRects[1]) {
return "Pow2Rand";
} else {
return "SmallPow2";
}
}
void cycleRects() {
if (fCurRects == &fRects[0]) {
fCurRects = &fRects[1];
} else if (fCurRects == &fRects[1]) {
fCurRects = &fRects[2];
} else {
fCurRects = &fRects[0];
}
fRectanizers[fCurRectanizer]->reset();
fCurRandRect = 0;
}
using INHERITED = Sample;
};
//////////////////////////////////////////////////////////////////////////////
DEF_SAMPLE( return new RectanizerView(); )
#endif