2021-01-30 16:08:13 +00:00
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uniform half4 colorGreen, colorRed;
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2021-05-24 14:52:23 +00:00
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uniform half unknownInput;
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2021-01-30 16:08:13 +00:00
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2021-04-21 18:27:08 +00:00
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half4 main(float2 coords) {
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2020-09-14 21:30:13 +00:00
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float x = 1, y = 2;
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int z = 3;
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2021-01-13 18:50:18 +00:00
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x = x - x + y * x * x * (y - x);
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y = x / y / x;
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2021-01-30 16:08:13 +00:00
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z = (z / 2 * 3 + 4) - 2;
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2021-05-24 14:52:23 +00:00
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bool b = (x > 4) == x < 2 || 2 >= unknownInput && y <= x;
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bool c = unknownInput > 2;
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2021-03-05 20:23:00 +00:00
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bool d = b ^^ !!c;
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2020-11-25 15:21:55 +00:00
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bool e = b && c;
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2021-03-05 20:23:00 +00:00
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bool f = !!b || c;
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2020-09-14 21:30:13 +00:00
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x += 12;
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x -= 12;
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2021-01-13 18:50:18 +00:00
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x *= y /= 10;
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2021-02-02 02:39:27 +00:00
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x = 6;
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y = float(b) * float(c) * float(d) * float(e) * float(f);
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y = 6;
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z = z - 1;
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z = 6;
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2021-01-30 16:08:13 +00:00
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return (x == 6 && y == 6 && z == 6) ? colorGreen : colorRed;
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2020-09-14 21:30:13 +00:00
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}
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