skia2/modules/svg/include/SkSVGEllipse.h

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGEllipse_DEFINED
#define SkSVGEllipse_DEFINED
#include "modules/svg/include/SkSVGShape.h"
#include "modules/svg/include/SkSVGTypes.h"
struct SkRect;
class SkSVGEllipse final : public SkSVGShape {
public:
static sk_sp<SkSVGEllipse> Make() { return sk_sp<SkSVGEllipse>(new SkSVGEllipse()); }
void setCx(const SkSVGLength&);
void setCy(const SkSVGLength&);
void setRx(const SkSVGLength&);
void setRy(const SkSVGLength&);
protected:
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
SkPathFillType) const override;
SkPath onAsPath(const SkSVGRenderContext&) const override;
private:
SkSVGEllipse();
SkRect resolve(const SkSVGLengthContext&) const;
SkSVGLength fCx = SkSVGLength(0);
SkSVGLength fCy = SkSVGLength(0);
SkSVGLength fRx = SkSVGLength(0);
SkSVGLength fRy = SkSVGLength(0);
using INHERITED = SkSVGShape;
};
#endif // SkSVGEllipse_DEFINED