skia2/include/gpu/effects/GrPorterDuffXferProcessor.h

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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrPorterDuffXferProcessor_DEFINED
#define GrPorterDuffXferProcessor_DEFINED
#include "GrTypes.h"
#include "GrXferProcessor.h"
#include "SkXfermode.h"
class GrProcOptInfo;
class GrPorterDuffXPFactory : public GrXPFactory {
public:
static GrXPFactory* Create(SkXfermode::Mode mode);
bool supportsRGBCoverage(GrColor knownColor, uint32_t knownColorFlags) const override;
void getInvariantOutput(const GrProcOptInfo& colorPOI, const GrProcOptInfo& coveragePOI,
GrXPFactory::InvariantOutput*) const override;
private:
Revert of Implement Porter Duff XP with a blend table (patchset #12 id:220001 of https://codereview.chromium.org/1124373002/) Reason for revert: Blocking DEPS roll into Chromium. Crashing virtual/gpu/fast/canvas/canvas-composite-*.html tests with the assert ../../third_party/skia/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp:281: failed assertion "k110_GrGLSLGeneration != gpu->glslGeneration() || fOutputs.empty()" Original issue's description: > Implement Porter Duff XP with a blend table > > Removes the runtime logic used by PorterDuffXferProcessor to decide > blend coeffs and shader outputs, and instead uses a compile-time > constant table of pre-selected blend formulas. > > Introduces a new blend strategy for srcCoeff=0 that can apply coverage > with a reverse subtract blend equation instead of dual source > blending. > > Adds new macros in GrBlend.h to analyze blend formulas both runtime. > > Removes kSetCoverageDrawing_OptFlag and GrSimplifyBlend as they are no > longer used. > > Adds a GM that verifies all xfermodes, including arithmetic, with the > color/coverage invariants used by Porter Duff. > > Adds a unit test that verifies each Porter Duff formula with every > color/coverage invariant. > > Major changes: > > * Uses a reverse subtract blend equation for coverage when srcCoeff=0 > (clear, dst-out [Sa=1], dst-in, modulate). Platforms that don't > support dual source blending no longer require a dst copy for > dst-in and modulate. > > * Sets BlendInfo::fWriteColor to false when the blend does not modify > the dst. GrGLGpu will now use glColorMask instead of blending for > these modes (dst, dst-in [Sa=1], modulate ignored for [Sc=1]). > > * Converts all SA blend coeffs to One for opaque inputs, and ISA to > Zero if there is also no coverage. (We keep ISA around when there > is coverage because we use it to tweak alpha for coverage.) > > * Abandons solid white optimizations for the sake of simplicity > (screen was the only mode that previous had solid white opts). > > Minor differences: > > * Inconsequential differences in opt flags (e.g. we now return > kCanTweakAlphaForCoverage_OptFlag even when there is no coverage). > > * Src coeffs when the shader outputs 0. > > * IS2C vs IS2A when the secondary output is scalar. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/9a70920db22b6309c671f8e5d519bb95570e4414 TBR=egdaniel@google.com,bsalomon@google.com,cdalton@nvidia.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1153993002
2015-05-23 00:55:26 +00:00
GrPorterDuffXPFactory(GrBlendCoeff src, GrBlendCoeff dst);
GrXferProcessor* onCreateXferProcessor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
const GrDeviceCoordTexture* dstCopy) const override;
bool willReadDstColor(const GrCaps& caps,
const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI) const override;
bool onIsEqual(const GrXPFactory& xpfBase) const override {
const GrPorterDuffXPFactory& xpf = xpfBase.cast<GrPorterDuffXPFactory>();
Revert of Implement Porter Duff XP with a blend table (patchset #12 id:220001 of https://codereview.chromium.org/1124373002/) Reason for revert: Blocking DEPS roll into Chromium. Crashing virtual/gpu/fast/canvas/canvas-composite-*.html tests with the assert ../../third_party/skia/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp:281: failed assertion "k110_GrGLSLGeneration != gpu->glslGeneration() || fOutputs.empty()" Original issue's description: > Implement Porter Duff XP with a blend table > > Removes the runtime logic used by PorterDuffXferProcessor to decide > blend coeffs and shader outputs, and instead uses a compile-time > constant table of pre-selected blend formulas. > > Introduces a new blend strategy for srcCoeff=0 that can apply coverage > with a reverse subtract blend equation instead of dual source > blending. > > Adds new macros in GrBlend.h to analyze blend formulas both runtime. > > Removes kSetCoverageDrawing_OptFlag and GrSimplifyBlend as they are no > longer used. > > Adds a GM that verifies all xfermodes, including arithmetic, with the > color/coverage invariants used by Porter Duff. > > Adds a unit test that verifies each Porter Duff formula with every > color/coverage invariant. > > Major changes: > > * Uses a reverse subtract blend equation for coverage when srcCoeff=0 > (clear, dst-out [Sa=1], dst-in, modulate). Platforms that don't > support dual source blending no longer require a dst copy for > dst-in and modulate. > > * Sets BlendInfo::fWriteColor to false when the blend does not modify > the dst. GrGLGpu will now use glColorMask instead of blending for > these modes (dst, dst-in [Sa=1], modulate ignored for [Sc=1]). > > * Converts all SA blend coeffs to One for opaque inputs, and ISA to > Zero if there is also no coverage. (We keep ISA around when there > is coverage because we use it to tweak alpha for coverage.) > > * Abandons solid white optimizations for the sake of simplicity > (screen was the only mode that previous had solid white opts). > > Minor differences: > > * Inconsequential differences in opt flags (e.g. we now return > kCanTweakAlphaForCoverage_OptFlag even when there is no coverage). > > * Src coeffs when the shader outputs 0. > > * IS2C vs IS2A when the secondary output is scalar. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/9a70920db22b6309c671f8e5d519bb95570e4414 TBR=egdaniel@google.com,bsalomon@google.com,cdalton@nvidia.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1153993002
2015-05-23 00:55:26 +00:00
return (fSrcCoeff == xpf.fSrcCoeff && fDstCoeff == xpf.fDstCoeff);
}
GR_DECLARE_XP_FACTORY_TEST;
Revert of Implement Porter Duff XP with a blend table (patchset #12 id:220001 of https://codereview.chromium.org/1124373002/) Reason for revert: Blocking DEPS roll into Chromium. Crashing virtual/gpu/fast/canvas/canvas-composite-*.html tests with the assert ../../third_party/skia/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp:281: failed assertion "k110_GrGLSLGeneration != gpu->glslGeneration() || fOutputs.empty()" Original issue's description: > Implement Porter Duff XP with a blend table > > Removes the runtime logic used by PorterDuffXferProcessor to decide > blend coeffs and shader outputs, and instead uses a compile-time > constant table of pre-selected blend formulas. > > Introduces a new blend strategy for srcCoeff=0 that can apply coverage > with a reverse subtract blend equation instead of dual source > blending. > > Adds new macros in GrBlend.h to analyze blend formulas both runtime. > > Removes kSetCoverageDrawing_OptFlag and GrSimplifyBlend as they are no > longer used. > > Adds a GM that verifies all xfermodes, including arithmetic, with the > color/coverage invariants used by Porter Duff. > > Adds a unit test that verifies each Porter Duff formula with every > color/coverage invariant. > > Major changes: > > * Uses a reverse subtract blend equation for coverage when srcCoeff=0 > (clear, dst-out [Sa=1], dst-in, modulate). Platforms that don't > support dual source blending no longer require a dst copy for > dst-in and modulate. > > * Sets BlendInfo::fWriteColor to false when the blend does not modify > the dst. GrGLGpu will now use glColorMask instead of blending for > these modes (dst, dst-in [Sa=1], modulate ignored for [Sc=1]). > > * Converts all SA blend coeffs to One for opaque inputs, and ISA to > Zero if there is also no coverage. (We keep ISA around when there > is coverage because we use it to tweak alpha for coverage.) > > * Abandons solid white optimizations for the sake of simplicity > (screen was the only mode that previous had solid white opts). > > Minor differences: > > * Inconsequential differences in opt flags (e.g. we now return > kCanTweakAlphaForCoverage_OptFlag even when there is no coverage). > > * Src coeffs when the shader outputs 0. > > * IS2C vs IS2A when the secondary output is scalar. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/9a70920db22b6309c671f8e5d519bb95570e4414 TBR=egdaniel@google.com,bsalomon@google.com,cdalton@nvidia.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1153993002
2015-05-23 00:55:26 +00:00
GrBlendCoeff fSrcCoeff;
GrBlendCoeff fDstCoeff;
typedef GrXPFactory INHERITED;
};
#endif