2017-03-25 15:29:41 +00:00
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/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef ok_DEFINED
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#define ok_DEFINED
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#include "SkCanvas.h"
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#include <functional>
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#include <map>
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#include <memory>
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#include <string>
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// Not really ok-specific, but just kind of generally handy.
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template <typename T>
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static std::unique_ptr<T> move_unique(T& v) {
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return std::unique_ptr<T>{new T{std::move(v)}};
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}
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struct Src {
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virtual ~Src() {}
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2017-03-25 19:53:14 +00:00
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virtual std::string name() = 0;
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virtual SkISize size() = 0;
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virtual bool draw(SkCanvas*) = 0;
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2017-03-25 15:29:41 +00:00
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};
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struct Stream {
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virtual ~Stream() {}
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virtual std::unique_ptr<Src> next() = 0;
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};
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struct Dst {
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virtual ~Dst() {}
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2017-03-25 19:53:14 +00:00
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virtual bool draw(Src*) = 0;
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virtual sk_sp<SkImage> image() = 0;
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2017-03-25 15:29:41 +00:00
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};
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class Options {
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std::map<std::string, std::string> kv;
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public:
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explicit Options(std::string str = "");
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std::string operator()(std::string k, std::string fallback = "") const;
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};
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// Create globals to register your new type of Stream or Dst.
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struct Register {
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2017-03-25 19:53:14 +00:00
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Register(const char* name, std::unique_ptr<Stream> (*factory)(Options));
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Register(const char* name, std::unique_ptr<Dst> (*factory)(Options));
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Register(const char* name, std::unique_ptr<Dst> (*factory)(Options, std::unique_ptr<Dst>));
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2017-03-25 15:29:41 +00:00
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};
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#endif//ok_DEFINED
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