skia2/bench/RecordingBench.cpp

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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "RecordingBench.h"
#include "SkBBHFactory.h"
#include "SkPictureRecorder.h"
RecordingBench::RecordingBench(const char* name, const SkPicture* pic, bool useBBH)
: fSrc(SkRef(pic))
, fName(name)
, fUseBBH(useBBH) {}
const char* RecordingBench::onGetName() {
return fName.c_str();
}
bool RecordingBench::isSuitableFor(Backend backend) {
return backend == kNonRendering_Backend;
}
SkIPoint RecordingBench::onGetSize() {
return SkIPoint::Make(SkScalarCeilToInt(fSrc->cullRect().width()),
SkScalarCeilToInt(fSrc->cullRect().height()));
}
void RecordingBench::onDraw(const int loops, SkCanvas*) {
SkRTreeFactory factory;
const SkScalar w = fSrc->cullRect().width(),
h = fSrc->cullRect().height();
for (int i = 0; i < loops; i++) {
SkPictureRecorder recorder;
fSrc->playback(recorder.beginRecording(w, h, fUseBBH ? &factory : NULL));
SkDELETE(recorder.endRecording());
}
}