skia2/bench/RegionContainBench.cpp

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/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Benchmark.h"
#include "SkRandom.h"
#include "SkRegion.h"
#include "SkString.h"
static bool sect_proc(SkRegion& a, SkRegion& b) {
SkRegion result;
return result.op(a, b, SkRegion::kIntersect_Op);
}
class RegionContainBench : public Benchmark {
public:
typedef bool (*Proc)(SkRegion& a, SkRegion& b);
SkRegion fA, fB;
Proc fProc;
SkString fName;
enum {
W = 200,
H = 200,
COUNT = 10,
};
SkIRect randrect(SkRandom& rand, int i) {
int w = rand.nextU() % W;
return SkIRect::MakeXYWH(0, i*H/COUNT, w, H/COUNT);
}
RegionContainBench(Proc proc, const char name[]) {
fProc = proc;
fName.printf("region_contains_%s", name);
SkRandom rand;
for (int i = 0; i < COUNT; i++) {
fA.op(randrect(rand, i), SkRegion::kXOR_Op);
}
fB.setRect(0, 0, H, W);
}
bool isSuitableFor(Backend backend) override {
return backend == kNonRendering_Backend;
}
protected:
const char* onGetName() override { return fName.c_str(); }
void onDraw(const int loops, SkCanvas*) override {
Proc proc = fProc;
for (int i = 0; i < loops; ++i) {
proc(fA, fB);
}
}
private:
typedef Benchmark INHERITED;
};
DEF_BENCH(return new RegionContainBench(sect_proc, "sect");)