2019-03-15 18:22:51 +00:00
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#if 0 // Disabled until updated to use current API.
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// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "fiddle/examples.h"
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// HASH=afc62f38aebc56af8e425297ec67dd37
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2019-03-18 20:06:34 +00:00
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REG_FIDDLE(Image_isValid, 256, 256, false, 5) {
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2019-03-15 18:22:51 +00:00
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void draw(SkCanvas* canvas) {
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auto drawImage = [=](sk_sp<SkImage> image, const char* label) -> void {
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if (nullptr == image) {
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return;
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}
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SkPaint paint;
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paint.setAntiAlias(true);
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canvas->drawImage(image, 0, 0);
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canvas->drawString(label, image->width() / 2, image->height() / 4, paint);
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if (canvas->getGrContext()) {
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canvas->drawString(image->isValid(canvas->getGrContext()) ? "is valid on GPU" :
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"not valid on GPU", 20, image->height() * 5 / 8, paint);
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}
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canvas->drawString(image->isValid(nullptr) ? "is valid on CPU" :
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"not valid on CPU", 20, image->height() * 7 / 8, paint);
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};
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sk_sp<SkImage> bitmapImage(SkImage::MakeFromBitmap(source));
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sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(canvas->getGrContext(), backEndTexture,
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kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType,
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kOpaque_SkAlphaType, nullptr));
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drawImage(image, "image");
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canvas->translate(image->width(), 0);
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drawImage(bitmapImage, "source");
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canvas->translate(-image->width(), image->height());
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drawImage(textureImage, "backEndTexture");
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}
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} // END FIDDLE
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#endif // Disabled until updated to use current API.
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