skia2/include/effects/SkStrokeAndFillPathEffect.h

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/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkStrokeAndFillPathEffect_DEFINED
#define SkStrokeAndFillPathEffect_DEFINED
#include "include/core/SkPaint.h"
#include "include/core/SkPathEffect.h"
#include "include/pathops/SkPathOps.h"
class SK_API SkStrokeAndFillPathEffect {
public:
/* If the paint is set to stroke, this will add the stroke and fill geometries
* together (hoping that the winding-direction works out).
*
* If the paint is set to fill, this effect is ignored.
*
* Note that if the paint is set to stroke and the stroke-width is 0, then
* this will turn the geometry into just a fill.
*/
static sk_sp<SkPathEffect> Make();
};
#endif