skia2/modules/svg/include/SkSVGFeTurbulence.h

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/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGFeTurbulence_DEFINED
#define SkSVGFeTurbulence_DEFINED
#include "modules/svg/include/SkSVGFe.h"
#include "modules/svg/include/SkSVGTypes.h"
class SkSVGFeTurbulence : public SkSVGFe {
public:
static sk_sp<SkSVGFeTurbulence> Make() {
return sk_sp<SkSVGFeTurbulence>(new SkSVGFeTurbulence());
}
SVG_ATTR(BaseFrequency, SkSVGFeTurbulenceBaseFrequency, SkSVGFeTurbulenceBaseFrequency({}))
SVG_ATTR(NumOctaves, SkSVGIntegerType, SkSVGIntegerType(1))
SVG_ATTR(Seed, SkSVGNumberType, SkSVGNumberType(0))
SVG_ATTR(TurbulenceType,
SkSVGFeTurbulenceType,
SkSVGFeTurbulenceType(SkSVGFeTurbulenceType::Type::kTurbulence))
protected:
sk_sp<SkImageFilter> onMakeImageFilter(const SkSVGRenderContext&,
const SkSVGFilterContext&) const override;
std::vector<SkSVGFeInputType> getInputs() const override { return {}; }
bool parseAndSetAttribute(const char*, const char*) override;
private:
SkSVGFeTurbulence() : INHERITED(SkSVGTag::kFeTurbulence) {}
using INHERITED = SkSVGFe;
};
#endif // SkSVGFeTurbulence_DEFINED