skia2/gm/inversepaths.cpp

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/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkMaskFilter.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/core/SkPathEffect.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkTypes.h"
#include "include/effects/SkDashPathEffect.h"
#include "include/effects/SkImageFilters.h"
#include <utility>
static SkPath generate_square(SkScalar cx, SkScalar cy, SkScalar w) {
return SkPath::Rect(SkRect::MakeXYWH(cx - w / 2, cy - w / 2, w, w));
}
static SkPath generate_rect_line(SkScalar cx, SkScalar cy, SkScalar l) {
return SkPath::Rect(SkRect::MakeXYWH(cx - l / 2, cy, l, 0));
}
static SkPath generate_circle(SkScalar cx, SkScalar cy, SkScalar d) {
return SkPath::Circle(cx, cy, d/2, SkPathDirection::kCW);
}
static SkPath generate_line(SkScalar cx, SkScalar cy, SkScalar l) {
return SkPath::Line({cx - l / 2, cy}, {cx + l / 2, cy});
}
namespace {
struct Style {
Style(SkPaint::Style paintStyle, sk_sp<SkPathEffect> pe = sk_sp<SkPathEffect>())
: fPaintStyle(paintStyle)
, fPathEffect(std::move(pe)) {}
SkPaint::Style fPaintStyle;
sk_sp<SkPathEffect> fPathEffect;
};
sk_sp<SkPathEffect> make_dash() {
constexpr SkScalar kIntervals[] = { 4.f, 3.f };
return SkDashPathEffect::Make(kIntervals, SK_ARRAY_COUNT(kIntervals), 0);
}
Style styles[] {
{SkPaint::kStroke_Style},
{SkPaint::kStrokeAndFill_Style},
{SkPaint::kFill_Style},
{SkPaint::kStroke_Style, make_dash()},
};
SkScalar pathSizes[] = {
40,
10,
0
};
SkScalar strokeWidths[] = {
10,
0
};
SkPath (*paths[])(SkScalar, SkScalar, SkScalar) = {
generate_square,
generate_rect_line,
generate_circle,
generate_line
};
const SkScalar slideWidth = 90, slideHeight = 90;
const SkScalar slideBoundary = 5;
} // namespace
DEF_SIMPLE_GM(inverse_paths, canvas, 800, 1200) {
SkScalar cx = slideWidth / 2 + slideBoundary;
SkScalar cy = slideHeight / 2 + slideBoundary;
SkScalar dx = slideWidth + 2 * slideBoundary;
SkScalar dy = slideHeight + 2 * slideBoundary;
SkRect clipRect = SkRect::MakeLTRB(slideBoundary, slideBoundary,
slideBoundary + slideWidth,
slideBoundary + slideHeight);
SkPaint clipPaint;
clipPaint.setStyle(SkPaint::kStroke_Style);
clipPaint.setStrokeWidth(SkIntToScalar(2));
SkPaint outlinePaint;
outlinePaint.setColor(0x40000000);
outlinePaint.setStyle(SkPaint::kStroke_Style);
outlinePaint.setStrokeWidth(SkIntToScalar(0));
for (size_t styleIndex = 0; styleIndex < SK_ARRAY_COUNT(styles);
styleIndex++) {
for (size_t sizeIndex = 0; sizeIndex < SK_ARRAY_COUNT(pathSizes);
sizeIndex++) {
SkScalar size = pathSizes[sizeIndex];
canvas->save();
for (size_t widthIndex = 0;
widthIndex < SK_ARRAY_COUNT(strokeWidths);
widthIndex++) {
SkPaint paint;
paint.setColor(0xff007000);
paint.setStrokeWidth(strokeWidths[widthIndex]);
paint.setStyle(styles[styleIndex].fPaintStyle);
paint.setPathEffect(styles[styleIndex].fPathEffect);
for (size_t pathIndex = 0;
pathIndex < SK_ARRAY_COUNT(paths);
pathIndex++) {
canvas->drawRect(clipRect, clipPaint);
canvas->save();
canvas->clipRect(clipRect);
SkPath path = paths[pathIndex](cx, cy, size);
path.setFillType(SkPathFillType::kInverseWinding);
canvas->drawPath(path, paint);
path.setFillType(SkPathFillType::kWinding);
canvas->drawPath(path, outlinePaint);
canvas->restore();
canvas->translate(dx, 0);
}
}
canvas->restore();
canvas->translate(0, dy);
}
}
}
DEF_SIMPLE_GM(inverse_fill_filters, canvas, 384, 128) {
auto draw = [canvas](const SkPaint& paint) {
SkPath path = SkPath::Circle(65.f, 65.f, 30.f);
path.setFillType(SkPathFillType::kInverseWinding);
canvas->save();
canvas->clipRect({0, 0, 128, 128});
canvas->drawPath(path, paint);
canvas->restore();
SkPaint stroke;
stroke.setStyle(SkPaint::kStroke_Style);
stroke.setColor(SK_ColorWHITE);
canvas->drawRect({0, 0, 128, 128}, stroke);
};
SkPaint paint;
paint.setAntiAlias(true);
draw(paint);
canvas->translate(128, 0);
paint.setImageFilter(SkImageFilters::Blur(5.f, 5.f, nullptr));
draw(paint);
canvas->translate(128, 0);
paint.setImageFilter(nullptr);
paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 5));
draw(paint);
}
DEF_SIMPLE_GM(inverse_windingmode_filters, canvas, 256, 100) {
SkPath path;
path.addRect({10, 10, 30, 30}, SkPathDirection::kCW);
path.addRect({20, 20, 40, 40}, SkPathDirection::kCW);
path.addRect({10, 60, 30, 80}, SkPathDirection::kCW);
path.addRect({20, 70, 40, 90}, SkPathDirection::kCCW);
SkPaint strokePaint;
strokePaint.setStyle(SkPaint::kStroke_Style);
SkRect clipRect = {0, 0, 51, 99};
canvas->drawPath(path, strokePaint);
SkPaint fillPaint;
fillPaint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 1.0f));
for (auto fillType : { SkPathFillType::kWinding,
SkPathFillType::kEvenOdd,
SkPathFillType::kInverseWinding,
SkPathFillType::kInverseEvenOdd } ) {
canvas->translate(51, 0);
canvas->save();
canvas->clipRect(clipRect);
path.setFillType(fillType);
canvas->drawPath(path, fillPaint);
canvas->restore();
SkPaint clipPaint;
clipPaint.setColor(SK_ColorRED);
clipPaint.setStyle(SkPaint::kStroke_Style);
clipPaint.setStrokeWidth(1.f);
canvas->drawRect(clipRect, clipPaint);
}
}