skia2/bench/TessellatePathBench.cpp

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/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "bench/Benchmark.h"
#include "include/gpu/GrDirectContext.h"
#include "src/core/SkPathPriv.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrOpFlushState.h"
#include "src/gpu/tessellate/GrMiddleOutPolygonTriangulator.h"
#include "src/gpu/tessellate/GrResolveLevelCounter.h"
#include "src/gpu/tessellate/GrTessellatePathOp.h"
#include "src/gpu/tessellate/GrWangsFormula.h"
#include "tools/ToolUtils.h"
// This is the number of cubics in desk_chalkboard.skp. (There are no quadratics in the chalkboard.)
constexpr static int kNumCubicsInChalkboard = 47182;
static SkPath make_cubic_path() {
SkRandom rand;
SkPath path;
for (int i = 0; i < kNumCubicsInChalkboard/2; ++i) {
float x = std::ldexp(rand.nextF(), (i % 18)) / 1e3f;
path.cubicTo(111.625f*x, 308.188f*x, 764.62f*x, -435.688f*x, 742.63f*x, 85.187f*x);
path.cubicTo(764.62f*x, -435.688f*x, 111.625f*x, 308.188f*x, 0, 0);
}
return path;
}
// This is a dummy GrMeshDrawOp::Target implementation that just gives back pointers into
// pre-allocated CPU buffers, rather than allocating and mapping GPU buffers.
class BenchmarkTarget : public GrMeshDrawOp::Target {
public:
BenchmarkTarget() {
GrMockOptions mockOptions;
mockOptions.fDrawInstancedSupport = true;
mockOptions.fMaxTessellationSegments = 64;
mockOptions.fMapBufferFlags = GrCaps::kCanMap_MapFlag;
mockOptions.fConfigOptions[(int)GrColorType::kAlpha_8].fRenderability =
GrMockOptions::ConfigOptions::Renderability::kMSAA;
mockOptions.fConfigOptions[(int)GrColorType::kAlpha_8].fTexturable = true;
mockOptions.fIntegerSupport = true;
GrContextOptions ctxOptions;
ctxOptions.fGpuPathRenderers = GpuPathRenderers::kTessellation;
fMockContext = GrDirectContext::MakeMock(&mockOptions, ctxOptions);
}
const GrDirectContext* mockContext() const { return fMockContext.get(); }
const GrCaps& caps() const override { return *fMockContext->priv().caps(); }
GrResourceProvider* resourceProvider() const override {
return fMockContext->priv().resourceProvider();
}
void resetAllocator() { fAllocator.reset(); }
SkArenaAlloc* allocator() override { return &fAllocator; }
void putBackVertices(int vertices, size_t vertexStride) override { /* no-op */ }
void* makeVertexSpace(size_t vertexSize, int vertexCount, sk_sp<const GrBuffer>*,
int* startVertex) override {
if (vertexSize * vertexCount > sizeof(fStaticVertexData)) {
SK_ABORT("FATAL: wanted %zu bytes of static vertex data; only have %zu.\n",
vertexSize * vertexCount, SK_ARRAY_COUNT(fStaticVertexData));
}
*startVertex = 0;
return fStaticVertexData;
}
GrDrawIndexedIndirectCommand* makeDrawIndexedIndirectSpace(
int drawCount, sk_sp<const GrBuffer>* buffer, size_t* offsetInBytes) override {
int staticBufferCount = (int)SK_ARRAY_COUNT(fStaticDrawIndexedIndirectData);
if (drawCount > staticBufferCount) {
SK_ABORT("FATAL: wanted %i static drawIndexedIndirect elements; only have %i.\n",
drawCount, staticBufferCount);
}
return fStaticDrawIndexedIndirectData;
}
#define UNIMPL(...) __VA_ARGS__ override { SK_ABORT("unimplemented."); }
UNIMPL(void recordDraw(const GrGeometryProcessor*, const GrSimpleMesh[], int,
const GrSurfaceProxy* const[], GrPrimitiveType))
UNIMPL(uint16_t* makeIndexSpace(int, sk_sp<const GrBuffer>*, int*))
UNIMPL(void* makeVertexSpaceAtLeast(size_t, int, int, sk_sp<const GrBuffer>*, int*, int*))
UNIMPL(uint16_t* makeIndexSpaceAtLeast(int, int, sk_sp<const GrBuffer>*, int*, int*))
UNIMPL(GrDrawIndirectCommand* makeDrawIndirectSpace(int, sk_sp<const GrBuffer>*, size_t*))
UNIMPL(void putBackIndices(int))
UNIMPL(GrRenderTargetProxy* proxy() const)
UNIMPL(const GrSurfaceProxyView* writeView() const)
UNIMPL(const GrAppliedClip* appliedClip() const)
UNIMPL(GrAppliedClip detachAppliedClip())
UNIMPL(const GrXferProcessor::DstProxyView& dstProxyView() const)
UNIMPL(GrStrikeCache* strikeCache() const)
UNIMPL(GrAtlasManager* atlasManager() const)
UNIMPL(SkTArray<GrSurfaceProxy*, true>* sampledProxyArray())
UNIMPL(GrDeferredUploadTarget* deferredUploadTarget())
#undef UNIMPL
private:
sk_sp<GrDirectContext> fMockContext;
SkPoint fStaticVertexData[(kNumCubicsInChalkboard + 2) * 8];
GrDrawIndexedIndirectCommand fStaticDrawIndexedIndirectData[32];
SkSTArenaAlloc<1024 * 1024> fAllocator;
};
// This serves as a base class for benchmarking individual methods on GrTessellatePathOp.
class GrTessellatePathOp::TestingOnly_Benchmark : public Benchmark {
public:
TestingOnly_Benchmark(const char* subName, SkPath path, const SkMatrix& m)
: fOp(m, path, GrPaint(), GrAAType::kMSAA, GrTessellationPathRenderer::OpFlags::kNone) {
fName.printf("tessellate_%s", subName);
}
const char* onGetName() override { return fName.c_str(); }
bool isSuitableFor(Backend backend) final { return backend == kNonRendering_Backend; }
class prepareMiddleOutStencilGeometry;
class prepareMiddleOutStencilGeometry_indirect;
class prepareIndirectOuterCubics;
class prepareTessellatedOuterCubics;
class prepareTessellatedCubicWedges;
class wangs_formula_cubic_log2;
class wangs_formula_cubic_log2_scale;
class wangs_formula_cubic_log2_affine;
class middle_out_triangulation;
private:
void onDraw(int loops, SkCanvas*) final {
if (!fTarget.mockContext()) {
SkDebugf("ERROR: could not create mock context.");
return;
}
for (int i = 0; i < loops; ++i) {
fOp.fTriangleBuffer.reset();
fOp.fDoStencilTriangleBuffer = false;
fOp.fDoFillTriangleBuffer = false;
fOp.fCubicBuffer.reset();
fOp.fStencilCubicsShader = nullptr;
this->runBench(&fTarget, &fOp);
fTarget.resetAllocator();
}
}
virtual void runBench(GrMeshDrawOp::Target*, GrTessellatePathOp*) = 0;
GrTessellatePathOp fOp;
BenchmarkTarget fTarget;
SkString fName;
};
#define DEF_TESS_BENCH(NAME, PATH, MATRIX, TARGET, OP) \
class GrTessellatePathOp::TestingOnly_Benchmark::NAME \
: public GrTessellatePathOp::TestingOnly_Benchmark { \
public: \
NAME() : TestingOnly_Benchmark(#NAME, (PATH), (MATRIX)) {} \
void runBench(GrMeshDrawOp::Target* target, GrTessellatePathOp* op) override; \
}; \
DEF_BENCH( return new GrTessellatePathOp::TestingOnly_Benchmark::NAME(); ); \
void GrTessellatePathOp::TestingOnly_Benchmark::NAME::runBench( \
GrMeshDrawOp::Target* TARGET, GrTessellatePathOp* op)
DEF_TESS_BENCH(prepareMiddleOutStencilGeometry, make_cubic_path(), SkMatrix::I(), target, op) {
op->prepareMiddleOutTrianglesAndCubics(target);
}
DEF_TESS_BENCH(prepareMiddleOutStencilGeometry_indirect, make_cubic_path(), SkMatrix::I(), target,
op) {
GrResolveLevelCounter resolveLevelCounter;
op->prepareMiddleOutTrianglesAndCubics(target, &resolveLevelCounter, true);
}
DEF_TESS_BENCH(prepareIndirectOuterCubics, make_cubic_path(), SkMatrix::I(), target, op) {
GrResolveLevelCounter resolveLevelCounter;
resolveLevelCounter.reset(op->fPath, SkMatrix::I(), 4);
op->prepareIndirectOuterCubics(target, resolveLevelCounter);
}
DEF_TESS_BENCH(prepareTessellatedOuterCubics, make_cubic_path(), SkMatrix::I(), target, op) {
op->prepareTessellatedOuterCubics(target, kNumCubicsInChalkboard);
}
DEF_TESS_BENCH(prepareTessellatedCubicWedges, make_cubic_path(), SkMatrix::I(), target, op) {
op->prepareTessellatedCubicWedges(target);
}
static void benchmark_wangs_formula_cubic_log2(const SkMatrix& matrix, const SkPath& path) {
int sum = 0;
GrVectorXform xform(matrix);
for (auto [verb, pts, w] : SkPathPriv::Iterate(path)) {
if (verb == SkPathVerb::kCubic) {
sum += GrWangsFormula::cubic_log2(4, pts, xform);
}
}
// Don't let the compiler optimize away GrWangsFormula::cubic_log2.
if (sum <= 0) {
SK_ABORT("sum should be > 0.");
}
}
DEF_TESS_BENCH(wangs_formula_cubic_log2, make_cubic_path(), SkMatrix::I(), target, op) {
benchmark_wangs_formula_cubic_log2(op->fViewMatrix, op->fPath);
}
DEF_TESS_BENCH(wangs_formula_cubic_log2_scale, make_cubic_path(), SkMatrix::Scale(1.1f, 0.9f),
target, op) {
benchmark_wangs_formula_cubic_log2(op->fViewMatrix, op->fPath);
}
DEF_TESS_BENCH(wangs_formula_cubic_log2_affine, make_cubic_path(),
SkMatrix::MakeAll(.9f,0.9f,0, 1.1f,1.1f,0, 0,0,1), target, op) {
benchmark_wangs_formula_cubic_log2(op->fViewMatrix, op->fPath);
}
DEF_TESS_BENCH(middle_out_triangulation,
ToolUtils::make_star(SkRect::MakeWH(500, 500), kNumCubicsInChalkboard),
SkMatrix::I(), target, op) {
int baseVertex;
auto vertexData = static_cast<SkPoint*>(target->makeVertexSpace(
sizeof(SkPoint), kNumCubicsInChalkboard, nullptr, &baseVertex));
GrMiddleOutPolygonTriangulator middleOut(vertexData, 3, kNumCubicsInChalkboard + 2);
for (auto [verb, pts, w] : SkPathPriv::Iterate(op->fPath)) {
switch (verb) {
case SkPathVerb::kMove:
middleOut.closeAndMove(pts[0]);
break;
case SkPathVerb::kLine:
middleOut.pushVertex(pts[1]);
break;
case SkPathVerb::kClose:
middleOut.close();
break;
case SkPathVerb::kQuad:
case SkPathVerb::kConic:
case SkPathVerb::kCubic:
SkUNREACHABLE;
}
middleOut.closeAndMove(pts[0]);
}
}