skia2/docs/examples/Path_Iter.cpp

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#if 0 // Disabled until updated to use current API.
// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "fiddle/examples.h"
// HASH=2f53df9201769ab7e7c0e164a1334309
REG_FIDDLE(Path_Iter, 256, 128, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setAntiAlias(true);
paint.setTextSize(256);
SkPath asterisk, path;
paint.getTextPath("*", 1, 50, 192, &asterisk);
SkPath::Iter iter(asterisk, true);
SkPoint start[4], pts[4];
iter.next(start); // skip moveTo
iter.next(start); // first quadTo
path.moveTo((start[0] + start[1]) * 0.5f);
while (SkPath::kClose_Verb != iter.next(pts)) {
path.quadTo(pts[0], (pts[0] + pts[1]) * 0.5f);
}
path.quadTo(start[0], (start[0] + start[1]) * 0.5f);
canvas->drawPath(path, paint);
}
} // END FIDDLE
#endif // Disabled until updated to use current API.