skia2/tests/EGLImageTest.cpp

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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/gpu/GrDirectContext.h"
#include "src/gpu/GrDirectContextPriv.h"
#include "src/gpu/GrProxyProvider.h"
#include "src/gpu/GrShaderCaps.h"
#include "src/gpu/GrSurfaceDrawContext.h"
Reland "Move GrGpuResource GrSurface and GrTexture into src." This reverts commit f6ed96d1c23b79130ca7344c984b07ef9d94fb7b. Reason for revert: google3 change landed Original change's description: > Revert "Move GrGpuResource GrSurface and GrTexture into src." > > This reverts commit e5a06ce678aad7640411f99f70f220f82ad49908. > > Reason for revert: Need to make change in google3 first > > Original change's description: > > Move GrGpuResource GrSurface and GrTexture into src. > > > > Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980 > > before this can land. > > > > Bug: skia:7966 > > Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03 > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077 > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > Reviewed-by: Robert Phillips <robertphillips@google.com> > > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com > > Change-Id: Id39e0a351e49a87209de88a6ad9fadb0219db72c > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia:7966 > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275216 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Greg Daniel <egdaniel@google.com> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: I746ce739cb084cefc46f9dab24ef773e7c3cc621 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:7966 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275436 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-05 19:14:18 +00:00
#include "src/gpu/GrTexture.h"
#include "src/gpu/GrTextureProxyPriv.h"
#include "src/gpu/gl/GrGLGpu.h"
#include "src/gpu/gl/GrGLUtil.h"
#include "tests/Test.h"
#include "tests/TestUtils.h"
#include "tools/gpu/GrContextFactory.h"
#include "tools/gpu/ManagedBackendTexture.h"
#include "tools/gpu/gl/GLTestContext.h"
#ifdef SK_GL
using sk_gpu_test::GLTestContext;
static void cleanup(GLTestContext* glctx0,
GrGLuint texID0,
GLTestContext* glctx1,
sk_sp<GrDirectContext> dContext,
GrEGLImage image1) {
if (glctx1) {
glctx1->makeCurrent();
if (GR_EGL_NO_IMAGE != image1) {
glctx1->destroyEGLImage(image1);
}
}
glctx0->makeCurrent();
if (texID0) {
GR_GL_CALL(glctx0->gl(), DeleteTextures(1, &texID0));
}
}
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(EGLImageTest, reporter, ctxInfo) {
auto context0 = ctxInfo.directContext();
sk_gpu_test::GLTestContext* glCtx0 = ctxInfo.glContext();
// Try to create a second GL context and then check if the contexts have necessary
// extensions to run this test.
if (kGLES_GrGLStandard != glCtx0->gl()->fStandard) {
return;
}
GrGLGpu* gpu0 = static_cast<GrGLGpu*>(context0->priv().getGpu());
if (!gpu0->glCaps().shaderCaps()->externalTextureSupport()) {
return;
}
std::unique_ptr<GLTestContext> glCtx1 = glCtx0->makeNew();
if (!glCtx1) {
return;
}
sk_sp<GrDirectContext> context1 = GrDirectContext::MakeGL(sk_ref_sp(glCtx1->gl()));
GrEGLImage image = GR_EGL_NO_IMAGE;
GrGLTextureInfo externalTexture;
externalTexture.fID = 0;
if (!context1) {
cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, image);
return;
}
if (!glCtx1->gl()->hasExtension("EGL_KHR_image") ||
!glCtx1->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) {
cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, image);
return;
}
///////////////////////////////// CONTEXT 1 ///////////////////////////////////
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// Use GL Context 1 to create a texture unknown to context 0.
context1->flushAndSubmit();
static const int kSize = 100;
auto mbet = sk_gpu_test::ManagedBackendTexture::MakeWithoutData(
context1.get(), kSize, kSize, kRGBA_8888_SkColorType, GrMipmapped::kNo,
GrRenderable::kNo, GrProtected::kNo);
if (!mbet) {
ERRORF(reporter, "Error creating texture for EGL Image");
cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, image);
return;
}
GrGLTextureInfo texInfo;
if (!mbet->texture().getGLTextureInfo(&texInfo)) {
ERRORF(reporter, "Failed to get GrGLTextureInfo");
return;
}
if (GR_GL_TEXTURE_2D != texInfo.fTarget) {
ERRORF(reporter, "Expected backend texture to be 2D");
cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, image);
return;
}
// Wrap the texture in an EGLImage
image = glCtx1->texture2DToEGLImage(texInfo.fID);
if (GR_EGL_NO_IMAGE == image) {
ERRORF(reporter, "Error creating EGL Image from texture");
cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, image);
return;
}
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// Since we are dealing with two different GL contexts here, we need to call finish so that the
// clearing of the texture that happens in createTextingOnlyBackendTexture occurs before we call
// TexSubImage below on the other context. Otherwise, it is possible the calls get reordered and
// the clearing overwrites the TexSubImage writes.
GR_GL_CALL(glCtx1->gl(), Finish());
// Populate the texture using GL context 1. Important to use TexSubImage as TexImage orphans
// the EGL image. Also, this must be done after creating the EGLImage as the texture
// contents may not be preserved when the image is created.
SkAutoTMalloc<uint32_t> pixels(kSize * kSize);
for (int i = 0; i < kSize*kSize; ++i) {
pixels.get()[i] = 0xDDAABBCC;
}
GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0));
GR_GL_CALL(glCtx1->gl(), BindTexture(texInfo.fTarget, texInfo.fID));
GR_GL_CALL(glCtx1->gl(), TexSubImage2D(texInfo.fTarget, 0, 0, 0, kSize, kSize,
GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, pixels.get()));
GR_GL_CALL(glCtx1->gl(), Finish());
// We've been making direct GL calls in GL context 1, let GrDirectContext 1 know its internal
// state is invalid.
context1->resetContext();
///////////////////////////////// CONTEXT 0 ///////////////////////////////////
// Make a new texture ID in GL Context 0 from the EGL Image
glCtx0->makeCurrent();
externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL;
externalTexture.fID = glCtx0->eglImageToExternalTexture(image);
externalTexture.fFormat = GR_GL_RGBA8;
if (0 == externalTexture.fID) {
ERRORF(reporter, "Error converting EGL Image back to texture");
cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, image);
return;
}
// Wrap this texture ID in a GrTexture
GrBackendTexture backendTex(kSize, kSize, GrMipmapped::kNo, externalTexture);
GrColorInfo colorInfo(GrColorType::kRGBA_8888, kPremul_SkAlphaType, nullptr);
Revert "Revert "Plumb GrBackendTexture throughout skia."" This reverts commit 7fa5c31c2c9af834bee66d5fcf476e250076c8d6. Reason for revert: Relanding this change now that other fixes have landed. Original change's description: > Revert "Plumb GrBackendTexture throughout skia." > > This reverts commit 7da62b9059f3c1d31624a0e4da96ee5f908f9c12. > > Reason for revert: fix android roll > > Original change's description: > > Plumb GrBackendTexture throughout skia. > > > > Bug: skia: > > Change-Id: I1bae6768ee7229818a83ba608035a1f7867e6875 > > Reviewed-on: https://skia-review.googlesource.com/13645 > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > Reviewed-by: Robert Phillips <robertphillips@google.com> > > > > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,stani@google.com > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: I5cb8763cc837c83ebc6d10366fe2dd3efe35fb89 > Reviewed-on: https://skia-review.googlesource.com/13773 > Reviewed-by: Stan Iliev <stani@google.com> > Commit-Queue: Stan Iliev <stani@google.com> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,stani@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Change-Id: I92bc074e4fe37fa5c83186afadc472c03802e8f2 Reviewed-on: https://skia-review.googlesource.com/13975 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-20 16:41:55 +00:00
// TODO: If I make this TopLeft origin to match resolve_origin calls for kDefault, this test
// fails on the Nexus5. Why?
GrSurfaceOrigin origin = kBottomLeft_GrSurfaceOrigin;
sk_sp<GrSurfaceProxy> texProxy = context0->priv().proxyProvider()->wrapBackendTexture(
backendTex, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, kRW_GrIOType);
if (!texProxy) {
ERRORF(reporter, "Error wrapping external texture in GrTextureProxy.");
cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, image);
return;
}
GrSwizzle swizzle = context0->priv().caps()->getReadSwizzle(texProxy->backendFormat(),
colorInfo.colorType());
GrSurfaceProxyView view(std::move(texProxy), origin, swizzle);
auto surfaceContext = GrSurfaceContext::Make(context0, std::move(view), colorInfo);
if (!surfaceContext) {
ERRORF(reporter, "Error wrapping external texture in GrSurfaceContext.");
cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, image);
return;
}
GrTextureProxy* proxy = surfaceContext->asTextureProxy();
REPORTER_ASSERT(reporter, proxy->mipmapped() == GrMipmapped::kNo);
REPORTER_ASSERT(reporter, proxy->peekTexture()->mipmapped() == GrMipmapped::kNo);
REPORTER_ASSERT(reporter, proxy->textureType() == GrTextureType::kExternal);
REPORTER_ASSERT(reporter, proxy->peekTexture()->textureType() == GrTextureType::kExternal);
REPORTER_ASSERT(reporter, proxy->hasRestrictedSampling());
REPORTER_ASSERT(reporter, proxy->peekTexture()->hasRestrictedSampling());
// Should not be able to wrap as a RT
{
auto temp = GrSurfaceFillContext::MakeFromBackendTexture(context0,
colorInfo,
backendTex,
1,
origin,
/*release helper*/ nullptr);
if (temp) {
ERRORF(reporter, "Should not be able to wrap an EXTERNAL texture as a RT.");
}
}
Reland "Write pixels goes through GrRenderTask system." This reverts commit 1eea1ea8c16252a6eed9d02eb913925aa2989ae5. Reason for revert: fixed implicit copy cons Original change's description: > Revert "Write pixels goes through GrRenderTask system." > > This reverts commit 27efe6cb1ef8c75ed0bcafb3ffd5065ddc061fd6. > > Reason for revert: wasm compile > > Original change's description: > > Write pixels goes through GrRenderTask system. > > > > The specific motivation is to remove some uses of GrResourceProvider > > making textures with data in lazy callbacks. But it's a general > > improvement that could allow use cases like writePixels in DDL > > recordings. > > > > Bug: skia:11204 > > > > Change-Id: Ic55c3f75976a1d3a7d93981e21be75a3053ef069 > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356845 > > Reviewed-by: Adlai Holler <adlai@google.com> > > Commit-Queue: Brian Salomon <bsalomon@google.com> > > TBR=bsalomon@google.com,adlai@google.com > > Change-Id: I116caf1e4dd9015270b9d4f810bd26e0e30a6497 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia:11204 > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359559 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,adlai@google.com # Not skipping CQ checks because this is a reland. Bug: skia:11204 Change-Id: I7d8f92415995f03301ffb147500d972e6bd17640 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359561 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-01-26 18:29:30 +00:00
//TestReadPixels(reporter, context0, surfaceContext.get(), pixels.get(), "EGLImageTest-read");
SkDebugf("type: %d\n", (int)surfaceContext->asTextureProxy()->textureType());
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// We should not be able to write to an EXTERNAL texture
TestWritePixels(reporter, context0, surfaceContext.get(), false, "EGLImageTest-write");
// Only test RT-config
// TODO: why do we always need to draw to copy from an external texture?
TestCopyFromSurface(reporter,
context0,
surfaceContext->asSurfaceProxyRef(),
surfaceContext->origin(),
colorInfo.colorType(),
pixels.get(),
"EGLImageTest-copy");
cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, image);
}
#endif // SK_GL