skia2/gm/rrects.cpp

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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrDrawContextPriv.h"
#include "batches/GrDrawBatch.h"
#include "batches/GrRectBatchFactory.h"
#include "effects/GrRRectEffect.h"
#endif
#include "SkRRect.h"
namespace skiagm {
///////////////////////////////////////////////////////////////////////////////
class RRectGM : public GM {
public:
enum Type {
kBW_Draw_Type,
kAA_Draw_Type,
kBW_Clip_Type,
kAA_Clip_Type,
kEffect_Type,
};
RRectGM(Type type) : fType(type) { }
protected:
void onOnceBeforeDraw() override {
this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD));
this->setUpRRects();
}
SkString onShortName() override {
SkString name("rrect");
switch (fType) {
case kBW_Draw_Type:
name.append("_draw_bw");
break;
case kAA_Draw_Type:
name.append("_draw_aa");
break;
case kBW_Clip_Type:
name.append("_clip_bw");
break;
case kAA_Clip_Type:
name.append("_clip_aa");
break;
case kEffect_Type:
name.append("_effect");
break;
}
return name;
}
SkISize onISize() override { return SkISize::Make(kImageWidth, kImageHeight); }
void onDraw(SkCanvas* canvas) override {
GrDrawContext* drawContext = canvas->internal_private_accessTopLayerDrawContext();
if (kEffect_Type == fType && !drawContext) {
skiagm::GM::DrawGpuOnlyMessage(canvas);
return;
}
SkPaint paint;
if (kAA_Draw_Type == fType) {
paint.setAntiAlias(true);
}
static const SkRect kMaxTileBound = SkRect::MakeWH(SkIntToScalar(kTileX),
SkIntToScalar(kTileY));
#ifdef SK_DEBUG
static const SkRect kMaxImageBound = SkRect::MakeWH(SkIntToScalar(kImageWidth),
SkIntToScalar(kImageHeight));
#endif
#if SK_SUPPORT_GPU
int lastEdgeType = (kEffect_Type == fType) ? kLast_GrProcessorEdgeType: 0;
#else
int lastEdgeType = 0;
#endif
int y = 1;
for (int et = 0; et <= lastEdgeType; ++et) {
int x = 1;
for (int curRRect = 0; curRRect < kNumRRects; ++curRRect) {
bool drew = true;
#ifdef SK_DEBUG
SkASSERT(kMaxTileBound.contains(fRRects[curRRect].getBounds()));
SkRect imageSpaceBounds = fRRects[curRRect].getBounds();
imageSpaceBounds.offset(SkIntToScalar(x), SkIntToScalar(y));
SkASSERT(kMaxImageBound.contains(imageSpaceBounds));
#endif
canvas->save();
canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
if (kEffect_Type == fType) {
#if SK_SUPPORT_GPU
GrPaint grPaint;
grPaint.setXPFactory(GrPorterDuffXPFactory::Make(SkXfermode::kSrc_Mode));
SkRRect rrect = fRRects[curRRect];
rrect.offset(SkIntToScalar(x), SkIntToScalar(y));
GrPrimitiveEdgeType edgeType = (GrPrimitiveEdgeType) et;
sk_sp<GrFragmentProcessor> fp(GrRRectEffect::Make(edgeType, rrect));
if (fp) {
grPaint.addCoverageFragmentProcessor(std::move(fp));
SkRect bounds = rrect.getBounds();
bounds.outset(2.f, 2.f);
SkAutoTUnref<GrDrawBatch> batch(
GrRectBatchFactory::CreateNonAAFill(0xff000000, SkMatrix::I(),
bounds, nullptr, nullptr));
drawContext->drawContextPriv().testingOnly_drawBatch(grPaint, batch);
} else {
drew = false;
}
#endif
} else if (kBW_Clip_Type == fType || kAA_Clip_Type == fType) {
bool aaClip = (kAA_Clip_Type == fType);
canvas->clipRRect(fRRects[curRRect], SkRegion::kReplace_Op, aaClip);
canvas->drawRect(kMaxTileBound, paint);
} else {
canvas->drawRRect(fRRects[curRRect], paint);
}
canvas->restore();
if (drew) {
x = x + kTileX;
if (x > kImageWidth) {
x = 1;
y += kTileY;
}
}
}
if (x != 1) {
y += kTileY;
}
}
}
void setUpRRects() {
// each RRect must fit in a 0x0 -> (kTileX-2)x(kTileY-2) block. These will be tiled across
// the screen in kTileX x kTileY tiles. The extra empty pixels on each side are for AA.
// simple cases
fRRects[0].setRect(SkRect::MakeWH(kTileX-2, kTileY-2));
fRRects[1].setOval(SkRect::MakeWH(kTileX-2, kTileY-2));
fRRects[2].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 10, 10);
fRRects[3].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 10, 5);
// small circular corners are an interesting test case for gpu clipping
fRRects[4].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 1, 1);
fRRects[5].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 0.5f, 0.5f);
fRRects[6].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 0.2f, 0.2f);
// The first complex case needs special handling since it is a square
fRRects[kNumSimpleCases].setRectRadii(SkRect::MakeWH(kTileY-2, kTileY-2), gRadii[0]);
for (size_t i = 1; i < SK_ARRAY_COUNT(gRadii); ++i) {
fRRects[kNumSimpleCases+i].setRectRadii(SkRect::MakeWH(kTileX-2, kTileY-2), gRadii[i]);
}
}
private:
Type fType;
static const int kImageWidth = 640;
static const int kImageHeight = 480;
static const int kTileX = 80;
static const int kTileY = 40;
static const int kNumSimpleCases = 7;
static const int kNumComplexCases = 35;
static const SkVector gRadii[kNumComplexCases][4];
static const int kNumRRects = kNumSimpleCases + kNumComplexCases;
SkRRect fRRects[kNumRRects];
typedef GM INHERITED;
};
// Radii for the various test cases. Order is UL, UR, LR, LL
const SkVector RRectGM::gRadii[kNumComplexCases][4] = {
// a circle
{ { kTileY, kTileY }, { kTileY, kTileY }, { kTileY, kTileY }, { kTileY, kTileY } },
// odd ball cases
{ { 8, 8 }, { 32, 32 }, { 8, 8 }, { 32, 32 } },
{ { 16, 8 }, { 8, 16 }, { 16, 8 }, { 8, 16 } },
{ { 0, 0 }, { 16, 16 }, { 8, 8 }, { 32, 32 } },
// UL
{ { 30, 30 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
{ { 30, 15 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
{ { 15, 30 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
// UR
{ { 0, 0 }, { 30, 30 }, { 0, 0 }, { 0, 0 } },
{ { 0, 0 }, { 30, 15 }, { 0, 0 }, { 0, 0 } },
{ { 0, 0 }, { 15, 30 }, { 0, 0 }, { 0, 0 } },
// LR
{ { 0, 0 }, { 0, 0 }, { 30, 30 }, { 0, 0 } },
{ { 0, 0 }, { 0, 0 }, { 30, 15 }, { 0, 0 } },
{ { 0, 0 }, { 0, 0 }, { 15, 30 }, { 0, 0 } },
// LL
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 30, 30 } },
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 30, 15 } },
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 15, 30 } },
// over-sized radii
{ { 0, 0 }, { 100, 400 }, { 0, 0 }, { 0, 0 } },
{ { 0, 0 }, { 400, 400 }, { 0, 0 }, { 0, 0 } },
{ { 400, 400 }, { 400, 400 }, { 400, 400 }, { 400, 400 } },
// circular corner tabs
{ { 0, 0 }, { 20, 20 }, { 20, 20 }, { 0, 0 } },
{ { 20, 20 }, { 20, 20 }, { 0, 0 }, { 0, 0 } },
{ { 0, 0 }, { 0, 0 }, { 20, 20 }, { 20, 20 } },
{ { 20, 20 }, { 0, 0 }, { 0, 0 }, { 20, 20 } },
// small radius circular corner tabs
{ { 0, 0 }, { 0.2f, 0.2f }, { 0.2f, 0.2f }, { 0, 0 } },
{ { 0.3f, 0.3f }, { 0.3f, .3f }, { 0, 0 }, { 0, 0 } },
// single circular corner cases
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 15, 15 } },
{ { 0, 0 }, { 0, 0 }, { 15, 15 }, { 0, 0 } },
{ { 0, 0 }, { 15, 15 }, { 0, 0 }, { 0, 0 } },
{ { 15, 15 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
// nine patch elliptical
{ { 5, 7 }, { 8, 7 }, { 8, 12 }, { 5, 12 } },
{ { 0, 7 }, { 8, 7 }, { 8, 12 }, { 0, 12 } },
// nine patch elliptical, small radii
{ { 0.4f, 7 }, { 8, 7 }, { 8, 12 }, { 0.4f, 12 } },
{ { 0.4f, 0.4f }, { 8, 0.4f }, { 8, 12 }, { 0.4f, 12 } },
{ { 20, 0.4f }, { 18, 0.4f }, { 18, 0.4f }, { 20, 0.4f } },
{ { 0.3f, 0.4f }, { 0.3f, 0.4f }, { 0.3f, 0.4f }, { 0.3f, 0.4f } },
};
///////////////////////////////////////////////////////////////////////////////
DEF_GM( return new RRectGM(RRectGM::kAA_Draw_Type); )
DEF_GM( return new RRectGM(RRectGM::kBW_Draw_Type); )
DEF_GM( return new RRectGM(RRectGM::kAA_Clip_Type); )
DEF_GM( return new RRectGM(RRectGM::kBW_Clip_Type); )
#if SK_SUPPORT_GPU
DEF_GM( return new RRectGM(RRectGM::kEffect_Type); )
#endif
}