2019-03-15 18:22:51 +00:00
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// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "fiddle/examples.h"
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// HASH=b7b42965927788d853f449f08ddf46de
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2019-03-18 20:06:34 +00:00
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REG_FIDDLE(Screen, 256, 256, false, 0) {
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2019-03-15 18:22:51 +00:00
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void draw(SkCanvas* canvas) {
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SkColor colors[] = { SK_ColorRED, SK_ColorBLUE };
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SkPoint horz[] = { { 0, 0 }, { 256, 0 } };
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SkPaint paint;
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paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors),
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SkShader::kClamp_TileMode));
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canvas->drawPaint(paint);
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paint.setBlendMode(SkBlendMode::kDstATop);
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SkColor alphas[] = { SK_ColorBLACK, SK_ColorTRANSPARENT };
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SkPoint vert[] = { { 0, 0 }, { 0, 256 } };
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paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas),
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SkShader::kClamp_TileMode));
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canvas->drawPaint(paint);
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canvas->clipRect( { 30, 30, 226, 226 } );
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canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kScreen);
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}
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} // END FIDDLE
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