skia2/bench/LineBench.cpp

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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Benchmark.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkPaint.h"
#include "SkRandom.h"
#include "SkShader.h"
#include "SkString.h"
#include "SkTArray.h"
class LineBench : public Benchmark {
SkScalar fStrokeWidth;
bool fDoAA;
SkString fName;
enum {
PTS = 500,
};
SkPoint fPts[PTS];
public:
LineBench(SkScalar width, bool doAA) {
fStrokeWidth = width;
fDoAA = doAA;
fName.printf("lines_%g_%s", width, doAA ? "AA" : "BW");
SkRandom rand;
for (int i = 0; i < PTS; ++i) {
fPts[i].set(rand.nextUScalar1() * 640, rand.nextUScalar1() * 480);
}
}
protected:
const char* onGetName() override {
return fName.c_str();
}
void onDraw(int loops, SkCanvas* canvas) override {
SkPaint paint;
this->setupPaint(&paint);
paint.setStyle(SkPaint::kStroke_Style);
paint.setAntiAlias(fDoAA);
paint.setStrokeWidth(fStrokeWidth);
for (int i = 0; i < loops; i++) {
canvas->drawPoints(SkCanvas::kLines_PointMode, PTS, fPts, paint);
}
}
private:
typedef Benchmark INHERITED;
};
DEF_BENCH(return new LineBench(0, false);)
DEF_BENCH(return new LineBench(SK_Scalar1, false);)
DEF_BENCH(return new LineBench(0, true);)
DEF_BENCH(return new LineBench(SK_Scalar1/2, true);)
DEF_BENCH(return new LineBench(SK_Scalar1, true);)