skia2/gm/factory.cpp

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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "Resources.h"
#include "SkCanvas.h"
#include "SkData.h"
Big Cleanup: SkBitmapFactory, SkLazyPixelRef, SkImageCache Removed SkBitmapFactory since no clients were using it. New cache selection mechanism can simply pass a SkDiscardableMemory::Factory into the SkDiscardablePixelRef if non-default SkDiscardableMemory should be used. Removed BitmapFactoryTest. SkDiscardableMemory::Factory interface. Android will need this functionality in the future inside their BitmapFactory. Removed SkLazyPixelRef, since it's functionality is now subsumed into SkDiscardablePixelRef. Removed LazyPixelRef test. Modified SkDiscardablePixelRef to optionally allow it to use a SkDiscardableMemory::Factory. This tiny change makes it a replacement for SkLazyPixelRef. This functioanlity is also necessary for moving Android over to SkDiscardablePixelRef from SkImageRef in a later CL. Added a test for this. SkDecodingImageGenerator::Install can optionally pass a factory in to SkDiscardablePixelRef. Removed SkImageCache, SkLruImageCache, and SkPurgeableImageCache. This functionality can be handled much more cleanly by SkDiscardableMemory. New SkDiscardableMemoryPool class to replace SkLruImageCache. In a later CL, we will replace SkImageRef_GlobalPool (used by android) as well. This is a concrete implementation of SkDiscardableMemory::Factory. Added a test for this. modified gm/factory.cpp to remove dependnce on SkBitmapFactory + SkLruImageCache. Now uses SkDecodingImageGenerator + SkDiscardablePixelRef + SkDiscardableMemoryPool. SkImageDecoder::Target replaces SkBitmapFactory::Target. The DecodeMemoryToTarget function may disappear in the future. Moved SkLazyCachingPixelRef::DecodeProc replaces SkBitmapFactory::DecodeProc. This is a short term change, since another CL changes SkLazyCachingPixelRef to use SkImageGenerator instead of DecodeProc. Modified DrawBitmapRectTest to use SkDiscardablePixelRef instead of SkLazyPixelRef. tools/LazyDecodeBitmap.cpp now uses SkDecodingImageGenerator + SkDiscardablePixelRef instead of a SkBitmapFactory. bench_pictures uses the Global SkDiscardableMemoryPool instead of a global gLruImageCache. R=reed@google.com, scroggo@google.com Review URL: https://codereview.chromium.org/103033002 git-svn-id: http://skia.googlecode.com/svn/trunk@12515 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-05 18:31:42 +00:00
#include "SkDiscardableMemoryPool.h"
#include "SkDiscardablePixelRef.h"
#include "SkImageGeneratorPriv.h"
#include "SkOSFile.h"
#include "SkStream.h"
namespace skiagm {
/**
* Draw a PNG created by SkBitmapFactory.
*/
class FactoryGM : public GM {
public:
FactoryGM() {}
protected:
void onOnceBeforeDraw() override {
// Copyright-free file from http://openclipart.org/detail/29213/paper-plane-by-ddoo
SkString pngFilename = GetResourcePath("plane.png");
sk_sp<SkData> data(SkData::MakeFromFileName(pngFilename.c_str()));
if (data) {
// Create a cache which will boot the pixels out anytime the
// bitmap is unlocked.
Big Cleanup: SkBitmapFactory, SkLazyPixelRef, SkImageCache Removed SkBitmapFactory since no clients were using it. New cache selection mechanism can simply pass a SkDiscardableMemory::Factory into the SkDiscardablePixelRef if non-default SkDiscardableMemory should be used. Removed BitmapFactoryTest. SkDiscardableMemory::Factory interface. Android will need this functionality in the future inside their BitmapFactory. Removed SkLazyPixelRef, since it's functionality is now subsumed into SkDiscardablePixelRef. Removed LazyPixelRef test. Modified SkDiscardablePixelRef to optionally allow it to use a SkDiscardableMemory::Factory. This tiny change makes it a replacement for SkLazyPixelRef. This functioanlity is also necessary for moving Android over to SkDiscardablePixelRef from SkImageRef in a later CL. Added a test for this. SkDecodingImageGenerator::Install can optionally pass a factory in to SkDiscardablePixelRef. Removed SkImageCache, SkLruImageCache, and SkPurgeableImageCache. This functionality can be handled much more cleanly by SkDiscardableMemory. New SkDiscardableMemoryPool class to replace SkLruImageCache. In a later CL, we will replace SkImageRef_GlobalPool (used by android) as well. This is a concrete implementation of SkDiscardableMemory::Factory. Added a test for this. modified gm/factory.cpp to remove dependnce on SkBitmapFactory + SkLruImageCache. Now uses SkDecodingImageGenerator + SkDiscardablePixelRef + SkDiscardableMemoryPool. SkImageDecoder::Target replaces SkBitmapFactory::Target. The DecodeMemoryToTarget function may disappear in the future. Moved SkLazyCachingPixelRef::DecodeProc replaces SkBitmapFactory::DecodeProc. This is a short term change, since another CL changes SkLazyCachingPixelRef to use SkImageGenerator instead of DecodeProc. Modified DrawBitmapRectTest to use SkDiscardablePixelRef instead of SkLazyPixelRef. tools/LazyDecodeBitmap.cpp now uses SkDecodingImageGenerator + SkDiscardablePixelRef instead of a SkBitmapFactory. bench_pictures uses the Global SkDiscardableMemoryPool instead of a global gLruImageCache. R=reed@google.com, scroggo@google.com Review URL: https://codereview.chromium.org/103033002 git-svn-id: http://skia.googlecode.com/svn/trunk@12515 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-05 18:31:42 +00:00
SkAutoTUnref<SkDiscardableMemoryPool> pool(
SkDiscardableMemoryPool::Create(1));
Make SkPngCodec decode progressively. This is a step towards using SkCodec in Chromium, where progressive decoding is necessary. Switch from using png_read_row (which expects all the data to be available) to png_process_data, which uses callbacks when rows are available. Create a new API for SkCodec, which supports progressive decoding and scanline decoding. Future changes will switch the other clients off of startScanlineDecode and get/skip-Scanlines to the new API. Remove SkCodec::kNone_ScanlineOrder, which was only used for interlaced PNG images. In the new API, interlaced PNG fits kTopDown. Also remove updateCurrScanline(), which was only used by the old implementation for interlaced PNG. DMSrcSink: - In CodecSrc::kScanline_Mode, use the new method for scanline decoding for the supported formats (just PNG and PNG-in-ICO for now). fuzz.cpp: - Remove reference to kNone_ScanlineOrder SkCodec: - Add new APIs: - startIncrementalDecode - incrementalDecode - Remove kNone_SkScanlineOrder and updateCurrScanline() - Set fDstInfo and fOptions in getPixels(). This may not be necessary for all implementations, but it simplifies things for SkPngCodec. SkPngCodec: - Implement new APIs - Switch from sk_read_fn/png_read_row etc to png_process_data - Expand AutoCleanPng's role to decode the header and create the SkPngCodec - Make the interlaced PNG decoder report how many lines were initialized during an incomplete decode SkIcoCodec: - Implement the new APIs; supported for PNG in ICO SkSampledCodec: - Call the new method for decoding scanlines, and fall back to the old method if the new version is unimplemented - Remove references to kNone_SkScanlineOrder tests/CodecPartial: - Add a test which decodes part of an image, then finishes the decode, and compares it to the straightforward method tests/CodecTest: - Add a test which decodes all scanlines using the new method - Repurpose the Codec_stripes test to decode using the new method in sections rather than all at once - In the method check(), add a parameter for whether the image supports the new method of scanline decoding, and be explicit about whether an image supports incomplete - Test incomplete PNG decodes. We should have been doing it anyway for non-interlaced (except for an image that is too small - one row), but the new method supports interlaced incomplete as well - Make test_invalid_parameters test the new method - Add a test to ensure that it's safe to fall back to scanline decoding without rewinding BUG=skia:4211 The new version was generally faster than the old version (but not significantly so). Some raw performance differences can be found at https://docs.google.com/a/google.com/spreadsheets/d/1Gis3aRCEa72qBNDRMgGDg3jD-pMgO-FXldlNF9ejo4o/ Design doc can be found at https://docs.google.com/a/google.com/document/d/11Mn8-ePDKwVEMCjs3nWwSjxcSpJ_Cu8DF57KNtUmgLM/ GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1997703003 Review-Url: https://codereview.chromium.org/1997703003
2016-09-16 15:20:38 +00:00
SkDEPRECATED_InstallDiscardablePixelRef(SkImageGenerator::NewFromEncoded(data.get()),
nullptr, &fBitmap, pool);
}
}
SkString onShortName() override {
return SkString("factory");
}
SkISize onISize() override {
return SkISize::Make(640, 480);
}
void onDraw(SkCanvas* canvas) override {
canvas->drawBitmap(fBitmap, 0, 0);
}
private:
SkBitmap fBitmap;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new FactoryGM; }
static GMRegistry reg(MyFactory);
Add Options to SkDecodingImageGenerator, simplify API. Motivation: We want to remove redundant classes from Skia. To that end we want to remove SkImageRef and its subclasses and replace their uses with SkDiscardablePixelRef + SkDecodingImageGenerator. Since Android uses SkImageRef, we need to make sure that SkDecodingImageGenerator allows all of the settings that Android exposes in BitmapFactory.Options. To that end, we have created an Options struct for the SkDecodingImageGenerator which lets the client of the generator set sample size, dithering, and bitmap config. We have made the SkDecodingImageGenerator constructor private and replaced the SkDecodingImageGenerator::Install functions with a SkDecodingImageGenerator::Create functions (one for SkData and one for SkStream) which now take a SkDecodingImageGenerator::Options struct. Also added a ImageDecoderOptions test which loops through a list of sets of options and tries them on a set of 5 small encoded images. Also updated several users of SkDecodingImageGenerator::Install to follow new call signature - gm/factory.cpp, LazyDecodeBitmap.cpp, and PictureTest.cpp, CachedDecodingPixelRefTest.cpp. We also added a new ImprovedBitmapFactory Test which simulates the exact function that Android will need to modify to use this, installPixelRef() in BitmapFactory. R=reed@google.com, scroggo@google.com Committed: https://code.google.com/p/skia/source/detail?r=12744 Review URL: https://codereview.chromium.org/93703004 git-svn-id: http://skia.googlecode.com/svn/trunk@12855 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-02 13:15:13 +00:00
} // namespace skiagm