skia2/src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp

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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include <EGL/egl.h>
#include "SkOnce.h"
#include "gl/GrGLInterface.h"
#include "gl/GrGLAssembleInterface.h"
#include "gl/command_buffer/SkCommandBufferGLContext.h"
#include "../ports/SkOSLibrary.h"
typedef EGLDisplay (*GetDisplayProc)(EGLNativeDisplayType display_id);
typedef EGLBoolean (*InitializeProc)(EGLDisplay dpy, EGLint *major, EGLint *minor);
typedef EGLBoolean (*TerminateProc)(EGLDisplay dpy);
typedef EGLBoolean (*ChooseConfigProc)(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size, EGLint* num_config);
typedef EGLBoolean (*GetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value);
typedef EGLSurface (*CreateWindowSurfaceProc)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint* attrib_list);
typedef EGLSurface (*CreatePbufferSurfaceProc)(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list);
typedef EGLBoolean (*DestroySurfaceProc)(EGLDisplay dpy, EGLSurface surface);
typedef EGLContext (*CreateContextProc)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint* attrib_list);
typedef EGLBoolean (*DestroyContextProc)(EGLDisplay dpy, EGLContext ctx);
typedef EGLBoolean (*MakeCurrentProc)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
typedef EGLBoolean (*SwapBuffersProc)(EGLDisplay dpy, EGLSurface surface);
typedef __eglMustCastToProperFunctionPointerType (*GetProcAddressProc)(const char* procname);
static GetDisplayProc gfGetDisplay = nullptr;
static InitializeProc gfInitialize = nullptr;
static TerminateProc gfTerminate = nullptr;
static ChooseConfigProc gfChooseConfig = nullptr;
static GetConfigAttrib gfGetConfigAttrib = nullptr;
static CreateWindowSurfaceProc gfCreateWindowSurface = nullptr;
static CreatePbufferSurfaceProc gfCreatePbufferSurface = nullptr;
static DestroySurfaceProc gfDestroySurface = nullptr;
static CreateContextProc gfCreateContext = nullptr;
static DestroyContextProc gfDestroyContext = nullptr;
static MakeCurrentProc gfMakeCurrent = nullptr;
static SwapBuffersProc gfSwapBuffers = nullptr;
static GetProcAddressProc gfGetProcAddress = nullptr;
static void* gLibrary = nullptr;
static bool gfFunctionsLoadedSuccessfully = false;
static void load_command_buffer_functions() {
if (!gLibrary) {
#if defined _WIN32
gLibrary = DynamicLoadLibrary("command_buffer_gles2.dll");
#else
gLibrary = DynamicLoadLibrary("libcommand_buffer_gles2.so");
#endif // defined _WIN32
if (gLibrary) {
gfGetDisplay = (GetDisplayProc)GetProcedureAddress(gLibrary, "eglGetDisplay");
gfInitialize = (InitializeProc)GetProcedureAddress(gLibrary, "eglInitialize");
gfTerminate = (TerminateProc)GetProcedureAddress(gLibrary, "eglTerminate");
gfChooseConfig = (ChooseConfigProc)GetProcedureAddress(gLibrary, "eglChooseConfig");
gfGetConfigAttrib = (GetConfigAttrib)GetProcedureAddress(gLibrary, "eglGetConfigAttrib");
gfCreateWindowSurface = (CreateWindowSurfaceProc)GetProcedureAddress(gLibrary, "eglCreateWindowSurface");
gfCreatePbufferSurface = (CreatePbufferSurfaceProc)GetProcedureAddress(gLibrary, "eglCreatePbufferSurface");
gfDestroySurface = (DestroySurfaceProc)GetProcedureAddress(gLibrary, "eglDestroySurface");
gfCreateContext = (CreateContextProc)GetProcedureAddress(gLibrary, "eglCreateContext");
gfDestroyContext = (DestroyContextProc)GetProcedureAddress(gLibrary, "eglDestroyContext");
gfMakeCurrent = (MakeCurrentProc)GetProcedureAddress(gLibrary, "eglMakeCurrent");
gfSwapBuffers = (SwapBuffersProc)GetProcedureAddress(gLibrary, "eglSwapBuffers");
gfGetProcAddress = (GetProcAddressProc)GetProcedureAddress(gLibrary, "eglGetProcAddress");
gfFunctionsLoadedSuccessfully = gfGetDisplay && gfInitialize && gfTerminate &&
gfChooseConfig && gfCreateWindowSurface &&
gfCreatePbufferSurface && gfDestroySurface &&
gfCreateContext && gfDestroyContext && gfMakeCurrent &&
gfSwapBuffers && gfGetProcAddress;
}
}
}
static GrGLFuncPtr command_buffer_get_gl_proc(void* ctx, const char name[]) {
GrGLFuncPtr proc = (GrGLFuncPtr) GetProcedureAddress(ctx, name);
if (proc) {
return proc;
}
if (!gfFunctionsLoadedSuccessfully) {
return nullptr;
}
return gfGetProcAddress(name);
}
SK_DECLARE_STATIC_ONCE(loadCommandBufferOnce);
void LoadCommandBufferOnce() {
SkOnce(&loadCommandBufferOnce, load_command_buffer_functions);
}
const GrGLInterface* GrGLCreateCommandBufferInterface() {
LoadCommandBufferOnce();
if (!gfFunctionsLoadedSuccessfully) {
return nullptr;
}
return GrGLAssembleGLESInterface(gLibrary, command_buffer_get_gl_proc);
}
SkCommandBufferGLContext::SkCommandBufferGLContext()
: fContext(EGL_NO_CONTEXT)
, fDisplay(EGL_NO_DISPLAY)
, fSurface(EGL_NO_SURFACE) {
static const EGLint configAttribs[] = {
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_NONE
};
static const EGLint surfaceAttribs[] = {
EGL_WIDTH, 1,
EGL_HEIGHT, 1,
EGL_NONE
};
initializeGLContext(nullptr, configAttribs, surfaceAttribs);
}
SkCommandBufferGLContext::SkCommandBufferGLContext(void* nativeWindow, int msaaSampleCount) {
static const EGLint surfaceAttribs[] = { EGL_NONE };
EGLint configAttribs[] = {
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_DEPTH_SIZE, 8,
EGL_STENCIL_SIZE, 8,
EGL_SAMPLE_BUFFERS, 1,
EGL_SAMPLES, msaaSampleCount,
EGL_NONE
};
if (msaaSampleCount == 0) {
configAttribs[12] = EGL_NONE;
}
initializeGLContext(nativeWindow, configAttribs, surfaceAttribs);
}
void SkCommandBufferGLContext::initializeGLContext(void* nativeWindow, const int* configAttribs,
const int* surfaceAttribs) {
LoadCommandBufferOnce();
if (!gfFunctionsLoadedSuccessfully) {
return;
}
fDisplay = gfGetDisplay(static_cast<EGLNativeDisplayType>(EGL_DEFAULT_DISPLAY));
if (EGL_NO_DISPLAY == fDisplay) {
SkDebugf("Could not create EGL display!");
return;
}
EGLint majorVersion;
EGLint minorVersion;
gfInitialize(fDisplay, &majorVersion, &minorVersion);
EGLConfig surfaceConfig = static_cast<EGLConfig>(fConfig);
EGLint numConfigs;
gfChooseConfig(fDisplay, configAttribs, &surfaceConfig, 1, &numConfigs);
if (nativeWindow) {
fSurface = gfCreateWindowSurface(fDisplay, surfaceConfig,
(EGLNativeWindowType)nativeWindow, surfaceAttribs);
} else {
fSurface = gfCreatePbufferSurface(fDisplay, surfaceConfig, surfaceAttribs);
}
static const EGLint contextAttribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
fContext = gfCreateContext(fDisplay, surfaceConfig, nullptr, contextAttribs);
gfMakeCurrent(fDisplay, fSurface, fSurface, fContext);
SkAutoTUnref<const GrGLInterface> gl(GrGLCreateCommandBufferInterface());
if (nullptr == gl.get()) {
SkDebugf("Could not create CommandBuffer GL interface!\n");
this->destroyGLContext();
return;
}
if (!gl->validate()) {
SkDebugf("Could not validate CommandBuffer GL interface!\n");
this->destroyGLContext();
return;
}
this->init(gl.detach());
}
SkCommandBufferGLContext::~SkCommandBufferGLContext() {
this->teardown();
this->destroyGLContext();
}
void SkCommandBufferGLContext::destroyGLContext() {
if (!gfFunctionsLoadedSuccessfully) {
return;
}
if (fDisplay) {
gfMakeCurrent(fDisplay, 0, 0, 0);
if (fContext) {
gfDestroyContext(fDisplay, fContext);
fContext = EGL_NO_CONTEXT;
}
if (fSurface) {
gfDestroySurface(fDisplay, fSurface);
fSurface = EGL_NO_SURFACE;
}
gfTerminate(fDisplay);
fDisplay = EGL_NO_DISPLAY;
}
}
void SkCommandBufferGLContext::onPlatformMakeCurrent() const {
if (!gfFunctionsLoadedSuccessfully) {
return;
}
if (!gfMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
SkDebugf("Could not set the context.\n");
}
}
void SkCommandBufferGLContext::onPlatformSwapBuffers() const {
if (!gfFunctionsLoadedSuccessfully) {
return;
}
if (!gfSwapBuffers(fDisplay, fSurface)) {
SkDebugf("Could not complete gfSwapBuffers.\n");
}
}
GrGLFuncPtr SkCommandBufferGLContext::onPlatformGetProcAddress(const char* name) const {
if (!gfFunctionsLoadedSuccessfully) {
return nullptr;
}
return gfGetProcAddress(name);
}
void SkCommandBufferGLContext::presentCommandBuffer() {
if (this->gl()) {
this->gl()->fFunctions.fFlush();
}
this->onPlatformSwapBuffers();
}
bool SkCommandBufferGLContext::makeCurrent() {
return gfMakeCurrent(fDisplay, fSurface, fSurface, fContext) != EGL_FALSE;
}
int SkCommandBufferGLContext::getStencilBits() {
EGLint result = 0;
EGLConfig surfaceConfig = static_cast<EGLConfig>(fConfig);
gfGetConfigAttrib(fDisplay, surfaceConfig, EGL_STENCIL_SIZE, &result);
return result;
}
int SkCommandBufferGLContext::getSampleCount() {
EGLint result = 0;
EGLConfig surfaceConfig = static_cast<EGLConfig>(fConfig);
gfGetConfigAttrib(fDisplay, surfaceConfig, EGL_SAMPLES, &result);
return result;
}