skia2/tests/sksl/inliner/InlinerAvoidsVariableNameOverlap.glsl

8 lines
158 B
Plaintext
Raw Normal View History

out vec4 sk_FragColor;
vec4 main() {
vec2 _1_reusedName = vec2(1.0, 2.0);
vec2 _2_reusedName = _1_reusedName - 1.0;
return _2_reusedName.xyxy;
}