skia2/samplecode/Sample.h

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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SampleCode_DEFINED
#define SampleCode_DEFINED
#include "include/core/SkColor.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkString.h"
#include "include/private/SkMacros.h"
#include "src/utils/SkMetaData.h"
#include "tools/Registry.h"
class AnimTimer;
class SkCanvas;
class Sample;
using SampleFactory = Sample* (*)();
using SampleRegistry = sk_tools::Registry<SampleFactory>;
#define DEF_SAMPLE(code) \
static Sample* SK_MACRO_APPEND_LINE(F_)() { code } \
static SampleRegistry SK_MACRO_APPEND_LINE(R_)(SK_MACRO_APPEND_LINE(F_));
///////////////////////////////////////////////////////////////////////////////
class Sample : public SkRefCnt {
public:
Sample()
: fBGColor(SK_ColorWHITE)
, fWidth(0), fHeight(0)
, fHaveCalledOnceBeforeDraw(false)
{}
SkScalar width() const { return fWidth; }
SkScalar height() const { return fHeight; }
void setSize(SkScalar width, SkScalar height);
void setSize(const SkPoint& size) { this->setSize(size.fX, size.fY); }
void setWidth(SkScalar width) { this->setSize(width, fHeight); }
void setHeight(SkScalar height) { this->setSize(fWidth, height); }
/** Call this to have the view draw into the specified canvas. */
virtual void draw(SkCanvas* canvas);
virtual bool onChar(SkUnichar) { return false; }
// Click handling
class Click {
public:
Click(Sample* target);
virtual ~Click();
enum State {
kDown_State,
kMoved_State,
kUp_State
};
enum ModifierKeys {
kShift_ModifierKey = 1 << 0,
kControl_ModifierKey = 1 << 1,
kOption_ModifierKey = 1 << 2, // same as ALT
kCommand_ModifierKey = 1 << 3,
};
SkPoint fOrig, fPrev, fCurr;
SkIPoint fIOrig, fIPrev, fICurr;
State fState;
unsigned fModifierKeys;
SkMetaData fMeta;
private:
sk_sp<Sample> fTarget;
friend class Sample;
};
Click* findClickHandler(SkScalar x, SkScalar y, unsigned modifierKeys);
static void DoClickDown(Click*, int x, int y, unsigned modi);
static void DoClickMoved(Click*, int x, int y, unsigned modi);
static void DoClickUp(Click*, int x, int y, unsigned modi);
void setBGColor(SkColor color) { fBGColor = color; }
bool animate(const AnimTimer& timer) { return this->onAnimate(timer); }
virtual SkString name() = 0;
protected:
/** Override to be notified of size changes. Overriders must call the super class. */
virtual void onSizeChange();
/** Override this if you might handle the click */
virtual Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi);
/** Override to track clicks. Return true as long as you want to track the pen/mouse. */
virtual bool onClick(Click*);
virtual void onDrawBackground(SkCanvas*);
virtual void onDrawContent(SkCanvas*) = 0;
virtual bool onAnimate(const AnimTimer&) { return false; }
virtual void onOnceBeforeDraw() {}
private:
SkColor fBGColor;
SkScalar fWidth, fHeight;
bool fHaveCalledOnceBeforeDraw;
};
#endif