2017-09-25 20:49:55 +00:00
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/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#include "SkPath.h"
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#if SK_SUPPORT_GPU
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#include "GrClip.h"
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#include "GrContext.h"
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#include "GrContextPriv.h"
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#include "GrResourceCache.h"
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2017-09-26 18:05:19 +00:00
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#include "GrSoftwarePathRenderer.h"
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#include "effects/GrPorterDuffXferProcessor.h"
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#include "ops/GrTessellatingPathRenderer.h"
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static SkPath create_concave_path() {
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SkPath path;
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path.moveTo(100, 0);
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path.lineTo(200, 200);
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path.lineTo(100, 150);
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path.lineTo(0, 200);
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path.close();
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return path;
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}
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static void draw_path(GrContext* ctx,
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GrRenderTargetContext* renderTargetContext,
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const SkPath& path,
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GrPathRenderer* pr,
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GrAAType aaType,
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const GrStyle& style) {
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GrPaint paint;
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paint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
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GrNoClip noClip;
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SkIRect clipConservativeBounds = SkIRect::MakeWH(renderTargetContext->width(),
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renderTargetContext->height());
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GrShape shape(path, style);
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if (shape.style().applies()) {
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shape = shape.applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec, 1.0f);
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}
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SkMatrix matrix = SkMatrix::I();
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GrPathRenderer::DrawPathArgs args{ctx,
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std::move(paint),
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&GrUserStencilSettings::kUnused,
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renderTargetContext,
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&noClip,
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&clipConservativeBounds,
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&matrix,
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&shape,
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aaType,
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false};
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pr->drawPath(args);
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}
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static bool cache_non_scratch_resources_equals(GrResourceCache* cache, int expected) {
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#if GR_CACHE_STATS
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GrResourceCache::Stats stats;
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cache->getStats(&stats);
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return (stats.fTotal - stats.fScratch) == expected;
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#else
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return true;
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#endif
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}
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static void test_path(skiatest::Reporter* reporter,
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std::function<SkPath(void)> createPath,
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std::function<GrPathRenderer*(GrContext*)> createPathRenderer,
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int expected,
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GrAAType aaType = GrAAType::kNone,
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GrStyle style = GrStyle(SkStrokeRec::kFill_InitStyle)) {
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sk_sp<GrContext> ctx = GrContext::MakeMock(nullptr);
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// The cache needs to be big enough that nothing gets flushed, or our expectations can be wrong
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ctx->setResourceCacheLimits(100, 8000000);
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GrResourceCache* cache = ctx->contextPriv().getResourceCache();
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sk_sp<GrRenderTargetContext> rtc(ctx->makeDeferredRenderTargetContext(
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SkBackingFit::kApprox, 800, 800, kRGBA_8888_GrPixelConfig, nullptr, 1, GrMipMapped::kNo,
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kTopLeft_GrSurfaceOrigin));
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if (!rtc) {
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return;
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}
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sk_sp<GrPathRenderer> pathRenderer(createPathRenderer(ctx.get()));
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SkPath path = createPath();
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// Initially, cache only has the render target context
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REPORTER_ASSERT(reporter, cache_non_scratch_resources_equals(cache, 0));
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// Draw the path, check that new resource count matches expectations
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draw_path(ctx.get(), rtc.get(), path, pathRenderer.get(), aaType, style);
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ctx->flush();
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REPORTER_ASSERT(reporter, cache_non_scratch_resources_equals(cache, expected));
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// Nothing should be purgeable yet
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cache->purgeAsNeeded();
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REPORTER_ASSERT(reporter, cache_non_scratch_resources_equals(cache, expected));
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// Reset the path to change the GenID, which should invalidate one resource in the cache.
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// Some path renderers may leave other unique-keyed resources in the cache, though.
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path.reset();
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cache->purgeAsNeeded();
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REPORTER_ASSERT(reporter, cache_non_scratch_resources_equals(cache, expected - 1));
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}
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// Test that deleting the original path invalidates the VBs cached by the tessellating path renderer
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DEF_GPUTEST(TessellatingPathRendererCacheTest, reporter, /* options */) {
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auto createPR = [](GrContext*) {
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return new GrTessellatingPathRenderer();
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};
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// Tessellating path renderer creates a single vertex buffer for non-AA paths. No other
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// resources should be created.
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const int kExpectedResources = 1;
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test_path(reporter, create_concave_path, createPR, kExpectedResources);
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// Test with a style that alters the path geometry. This needs to attach the invalidation logic
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// to the original path, not the modified path produced by the style.
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SkPaint paint;
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(1);
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GrStyle style(paint);
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test_path(reporter, create_concave_path, createPR, kExpectedResources, GrAAType::kNone, style);
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}
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// Test that deleting the original path invalidates the textures cached by the SW path renderer
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DEF_GPUTEST(SoftwarePathRendererCacheTest, reporter, /* options */) {
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auto createPR = [](GrContext* ctx) {
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return new GrSoftwarePathRenderer(ctx->contextPriv().proxyProvider(), true);
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};
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// Software path renderer creates a mask texture, but also renders with a non-AA rect, which
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// refs the quad index buffer.
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const int kExpectedResources = 2;
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test_path(reporter, create_concave_path, createPR, kExpectedResources, GrAAType::kCoverage);
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2017-09-26 18:05:19 +00:00
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// Test with a style that alters the path geometry. This needs to attach the invalidation logic
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// to the original path, not the modified path produced by the style.
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SkPaint paint;
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(1);
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GrStyle style(paint);
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test_path(reporter, create_concave_path, createPR, kExpectedResources, GrAAType::kCoverage,
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style);
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}
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#endif
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