2021-05-06 13:02:28 +00:00
|
|
|
uniform half4 a, b;
|
|
|
|
uniform uint2 c, d;
|
|
|
|
uniform int3 e, f;
|
|
|
|
void main() {
|
2021-05-07 03:55:19 +00:00
|
|
|
const int4 int4_zero = int4(0);
|
2021-05-06 13:02:28 +00:00
|
|
|
bool4 expectTTFF = lessThanEqual(half4(2, 2.25, 2.5, 2.75), half4(2.25));
|
2021-05-07 03:55:19 +00:00
|
|
|
bool4 expectFFTT = lessThanEqual(int4_zero, int4(-100, -50, 0, 50));
|
2021-05-06 13:02:28 +00:00
|
|
|
|
|
|
|
sk_FragColor.x = lessThanEqual(a, b).x ? 1 : 0;
|
|
|
|
sk_FragColor.y = lessThanEqual(c, d).y ? 1 : 0;
|
|
|
|
sk_FragColor.z = lessThanEqual(e, f).z ? 1 : 0;
|
|
|
|
sk_FragColor.w = any(expectTTFF) || any(expectFFTT) ? 1 : 0;
|
|
|
|
}
|