skia2/tools/fiddle/mesa_context.cpp

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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "fiddle_main.h"
#include <GL/osmesa.h>
// create_grcontext implementation for Mesa.
sk_sp<GrContext> create_grcontext(std::ostringstream &driverinfo) {
// We just leak the OSMesaContext... the process will die soon anyway.
if (OSMesaContext osMesaContext = OSMesaCreateContextExt(OSMESA_BGRA, 0, 0, 0, nullptr)) {
static uint32_t buffer[16 * 16];
OSMesaMakeCurrent(osMesaContext, &buffer, GL_UNSIGNED_BYTE, 16, 16);
}
driverinfo << "Mesa";
auto osmesa_get = [](void* ctx, const char name[]) {
SkASSERT(nullptr == ctx);
SkASSERT(OSMesaGetCurrentContext());
return OSMesaGetProcAddress(name);
};
sk_sp<const GrGLInterface> mesa(GrGLAssembleInterface(nullptr, osmesa_get));
if (!mesa) {
return nullptr;
}
return GrContext::MakeGL(mesa.get());
}