skia2/include/gpu/GrClip.h

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/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrClip_DEFINED
#define GrClip_DEFINED
#include "GrFragmentProcessor.h"
#include "GrTypesPriv.h"
class GrDrawContext;
/**
* Produced by GrClip. It provides a set of modifications to the drawing state that are used to
* create the final GrPipeline for a GrBatch.
*/
class GrAppliedClip : public SkNoncopyable {
public:
GrAppliedClip(const SkRect& drawBounds)
: fHasStencilClip(false)
, fClippedDrawBounds(drawBounds) {
}
const GrScissorState& scissorState() const { return fScissorState; }
GrFragmentProcessor* clipCoverageFragmentProcessor() const { return fClipCoverageFP.get(); }
bool hasStencilClip() const { return fHasStencilClip; }
/**
* Intersects the applied clip with the provided rect. Returns false if the draw became empty.
*/
bool addScissor(const SkIRect& irect) {
return fScissorState.intersect(irect) && fClippedDrawBounds.intersect(SkRect::Make(irect));
}
void addCoverageFP(sk_sp<GrFragmentProcessor> fp) {
SkASSERT(!fClipCoverageFP);
fClipCoverageFP = fp;
}
void addStencilClip() {
SkASSERT(!fHasStencilClip);
fHasStencilClip = true;
}
/**
* Returns the device bounds of the draw after clip has been applied. TODO: Ideally this would
* consider the combined effect of all clipping techniques in play (scissor, stencil, fp, etc.).
*/
const SkRect& clippedDrawBounds() const { return fClippedDrawBounds; }
private:
GrScissorState fScissorState;
sk_sp<GrFragmentProcessor> fClipCoverageFP;
bool fHasStencilClip;
SkRect fClippedDrawBounds;
typedef SkNoncopyable INHERITED;
};
/**
* GrClip is an abstract base class for applying a clip. It constructs a clip mask if necessary, and
* fills out a GrAppliedClip instructing the caller on how to set up the draw state.
*/
class GrClip {
public:
virtual bool quickContains(const SkRect&) const = 0;
virtual bool quickContains(const SkRRect& rrect) const {
return this->quickContains(rrect.getBounds());
}
virtual void getConservativeBounds(int width, int height, SkIRect* devResult,
bool* isIntersectionOfRects = nullptr) const = 0;
virtual bool apply(GrContext*, GrDrawContext*, bool useHWAA, bool hasUserStencilSettings,
GrAppliedClip* out) const = 0;
virtual ~GrClip() {}
/**
* This is the maximum distance that a draw may extend beyond a clip's boundary and still count
* count as "on the other side". We leave some slack because floating point rounding error is
* likely to blame. The rationale for 1e-3 is that in the coverage case (and barring unexpected
* rounding), as long as coverage stays within 0.5 * 1/256 of its intended value it shouldn't
* have any effect on the final pixel values.
*/
constexpr static SkScalar kBoundsTolerance = 1e-3f;
/**
* Returns true if the given query bounds count as entirely inside the clip.
*
* @param innerClipBounds device-space rect contained by the clip (SkRect or SkIRect).
* @param queryBounds device-space bounds of the query region.
*/
template<typename TRect> constexpr static bool IsInsideClip(const TRect& innerClipBounds,
const SkRect& queryBounds) {
return innerClipBounds.fRight - innerClipBounds.fLeft > kBoundsTolerance &&
innerClipBounds.fBottom - innerClipBounds.fTop > kBoundsTolerance &&
innerClipBounds.fLeft < queryBounds.fLeft + kBoundsTolerance &&
innerClipBounds.fTop < queryBounds.fTop + kBoundsTolerance &&
innerClipBounds.fRight > queryBounds.fRight - kBoundsTolerance &&
innerClipBounds.fBottom > queryBounds.fBottom - kBoundsTolerance;
}
/**
* Returns true if the given query bounds count as entirely outside the clip.
*
* @param outerClipBounds device-space rect that contains the clip (SkRect or SkIRect).
* @param queryBounds device-space bounds of the query region.
*/
template<typename TRect> constexpr static bool IsOutsideClip(const TRect& outerClipBounds,
const SkRect& queryBounds) {
return outerClipBounds.fRight - outerClipBounds.fLeft <= kBoundsTolerance ||
outerClipBounds.fBottom - outerClipBounds.fTop <= kBoundsTolerance ||
outerClipBounds.fLeft >= queryBounds.fRight - kBoundsTolerance ||
outerClipBounds.fTop >= queryBounds.fBottom - kBoundsTolerance ||
outerClipBounds.fRight <= queryBounds.fLeft + kBoundsTolerance ||
outerClipBounds.fBottom <= queryBounds.fTop + kBoundsTolerance;
}
/**
* Returns the minimal integer rect that counts as containing a given set of bounds.
*/
static SkIRect GetPixelIBounds(const SkRect& bounds) {
return SkIRect::MakeLTRB(SkScalarFloorToInt(bounds.fLeft + kBoundsTolerance),
SkScalarFloorToInt(bounds.fTop + kBoundsTolerance),
SkScalarCeilToInt(bounds.fRight - kBoundsTolerance),
SkScalarCeilToInt(bounds.fBottom - kBoundsTolerance));
}
/**
* Returns the minimal pixel-aligned rect that counts as containing a given set of bounds.
*/
static SkRect GetPixelBounds(const SkRect& bounds) {
return SkRect::MakeLTRB(SkScalarFloorToScalar(bounds.fLeft + kBoundsTolerance),
SkScalarFloorToScalar(bounds.fTop + kBoundsTolerance),
SkScalarCeilToScalar(bounds.fRight - kBoundsTolerance),
SkScalarCeilToScalar(bounds.fBottom - kBoundsTolerance));
}
/**
* Returns true if the given rect counts as aligned with pixel boundaries.
*/
static bool IsPixelAligned(const SkRect& rect) {
return SkScalarAbs(SkScalarRoundToScalar(rect.fLeft) - rect.fLeft) <= kBoundsTolerance &&
SkScalarAbs(SkScalarRoundToScalar(rect.fTop) - rect.fTop) <= kBoundsTolerance &&
SkScalarAbs(SkScalarRoundToScalar(rect.fRight) - rect.fRight) <= kBoundsTolerance &&
SkScalarAbs(SkScalarRoundToScalar(rect.fBottom) - rect.fBottom) <= kBoundsTolerance;
}
};
/**
* Specialized implementation for no clip.
*/
class GrNoClip final : public GrClip {
private:
bool quickContains(const SkRect&) const final { return true; }
void getConservativeBounds(int width, int height, SkIRect* devResult,
bool* isIntersectionOfRects) const final;
bool apply(GrContext*, GrDrawContext*, bool, bool, GrAppliedClip*) const final { return true; }
};
/**
* GrFixedClip is a clip that can be represented by fixed-function hardware. It never modifies the
* stencil buffer itself, but can be configured to use whatever clip is already there.
*/
class GrFixedClip final : public GrClip {
public:
GrFixedClip() : fHasStencilClip(false) {}
GrFixedClip(const SkIRect& scissorRect)
: fScissorState(scissorRect)
, fHasStencilClip(false) {}
void reset() {
fScissorState.setDisabled();
fHasStencilClip = false;
}
void reset(const SkIRect& scissorRect) {
fScissorState.set(scissorRect);
fHasStencilClip = false;
}
void enableStencilClip() { fHasStencilClip = true; }
void disableStencilClip() { fHasStencilClip = false; }
bool quickContains(const SkRect&) const final;
void getConservativeBounds(int width, int height, SkIRect* devResult,
bool* isIntersectionOfRects) const final;
private:
bool apply(GrContext*, GrDrawContext*, bool useHWAA, bool hasUserStencilSettings,
GrAppliedClip* out) const final;
GrScissorState fScissorState;
bool fHasStencilClip;
};
#endif