skia2/include/gpu/GrXferProcessor.h

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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrXferProcessor_DEFINED
#define GrXferProcessor_DEFINED
#include "GrColor.h"
#include "GrFragmentProcessor.h"
#include "GrTypes.h"
#include "SkXfermode.h"
class GrProcOptInfo;
/**
* GrXferProcessor is responsible for implementing the xfer mode that blends the src color and dst
* color. It does this by emitting fragment shader code and controlling the fixed-function blend
* state. The inputs to its shader code are the final computed src color and fractional pixel
* coverage. The GrXferProcessor's shader code writes the fragment shader output color that goes
* into the fixed-function blend. When dual-source blending is available, it may also write a
* seconday fragment shader output color. When allowed by the backend API, the GrXferProcessor may
* read the destination color. The GrXferProcessor is responsible for setting the blend coefficients
* and blend constant color.
*
* A GrXferProcessor is never installed directly into our draw state, but instead is created from a
* GrXPFactory once we have finalized the state of our draw.
*/
class GrXferProcessor : public GrFragmentProcessor {
public:
/**
* Optimizations for blending / coverage that an OptDrawState should apply to itself.
*/
enum OptFlags {
/**
* No optimizations needed
*/
kNone_Opt = 0,
/**
* The draw can be skipped completely.
*/
kSkipDraw_OptFlag = 0x1,
/**
* Clear color stages, remove color vertex attribs, and use input color
*/
kClearColorStages_OptFlag = 0x2,
/**
* Clear coverage stages, remove coverage vertex attribs, and use input coverage
*/
kClearCoverageStages_OptFlag = 0x4,
/**
* Set CoverageDrawing_StateBit
*/
kSetCoverageDrawing_OptFlag = 0x8,
};
GR_DECL_BITFIELD_OPS_FRIENDS(OptFlags);
/**
* Determines which optimizations (as described by the ptFlags above) can be performed by
* the draw with this xfer processor. If this function is called, the xfer processor may change
* its state to reflected the given blend optimizations. It will also set the output parameters,
* color and coverage, to specific values if it decides to remove all color or coverage stages.
* A caller who calls this function on a XP is required to honor the returned OptFlags
* and color/coverage values for its draw.
*/
// TODO: remove need for isCoverageDrawing once coverageDrawing is its own XP.
// TODO: remove need for colorWriteDisabled once colorWriteDisabled is its own XP.
virtual OptFlags getOptimizations(const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI,
bool isCoverageDrawing,
bool colorWriteDisabled,
bool doesStencilWrite,
GrColor* color,
uint8_t* coverage) = 0;
struct BlendInfo {
GrBlendCoeff fSrcBlend;
GrBlendCoeff fDstBlend;
GrColor fBlendConstant;
};
virtual void getBlendInfo(BlendInfo* blendInfo) const = 0;
/** Will this prceossor read the destination pixel value? */
bool willReadDstColor() const { return fWillReadDstColor; }
protected:
GrXferProcessor() : fWillReadDstColor(false) {}
/**
* If the prceossor subclass will read the destination pixel value then it must call this
* function from its constructor. Otherwise, when its generated backend-specific prceossor class
* attempts to generate code that reads the destination pixel it will fail.
*/
void setWillReadDstColor() { fWillReadDstColor = true; }
private:
bool fWillReadDstColor;
typedef GrFragmentProcessor INHERITED;
};
GR_MAKE_BITFIELD_OPS(GrXferProcessor::OptFlags);
/**
* We install a GrXPFactory (XPF) early on in the pipeline before all the final draw information is
* known (e.g. whether there is fractional pixel coverage, will coverage be 1 or 4 channel, is the
* draw opaque, etc.). Once the state of the draw is finalized, we use the XPF along with all the
* draw information to create a GrXferProcessor (XP) which can implement the desired blending for
* the draw.
*
* Before the XP is created, the XPF is able to answer queries about what functionality the XPs it
* creates will have. For example, can it create an XP that supports RGB coverage or will the XP
* blend with the destination color.
*/
class GrXPFactory : public SkRefCnt {
public:
virtual GrXferProcessor* createXferProcessor(const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI) const = 0;
/**
* This function returns true if the GrXferProcessor generated from this factory will be able to
* correctly blend when using RGB coverage. The knownColor and knownColorFlags represent the
* final computed color from the color stages.
*/
virtual bool supportsRGBCoverage(GrColor knownColor, uint32_t knownColorFlags) const = 0;
/**
* Depending on color blend mode requested it may or may not be possible to correctly blend with
* fractional pixel coverage generated by the fragment shader.
*
* This function considers the known color and coverage input into the xfer processor and
* certain state information (isCoverageDrawing and colorWriteDisabled) to determine whether
* coverage can be handled correctly.
*/
// TODO: remove need for isCoverageDrawing once coverageDrawing is its own XP.
// TODO: remove need for colorWriteDisabled once colorWriteDisabled is its own XP.
virtual bool canApplyCoverage(const GrProcOptInfo& colorPOI, const GrProcOptInfo& coveragePOI,
bool isCoverageDrawing, bool colorWriteDisabled) const = 0;
/**
* This function returns true if the destination pixel values will be read for blending during
* draw.
*/
// TODO: remove need for isCoverageDrawing once coverageDrawing is its own XP.
// TODO: remove need for colorWriteDisabled once only XP can read dst.
virtual bool willBlendWithDst(const GrProcOptInfo& colorPOI, const GrProcOptInfo& coveragePOI,
bool isCoverageDrawing, bool colorWriteDisabled) const = 0;
/**
* Determines whether multiplying the computed per-pixel color by the pixel's fractional
* coverage before the blend will give the correct final destination color. In general it
* will not as coverage is applied after blending.
*/
// TODO: remove need for isCoverageDrawing once coverageDrawing is its own XP.
virtual bool canTweakAlphaForCoverage(bool isCoverageDrawing) const = 0;
virtual bool getOpaqueAndKnownColor(const GrProcOptInfo& colorPOI,
const GrProcOptInfo& coveragePOI, GrColor* solidColor,
uint32_t* solidColorKnownComponents) const = 0;
bool isEqual(const GrXPFactory& that) const {
if (this->classID() != that.classID()) {
return false;
}
return this->onIsEqual(that);
}
/**
* Helper for down-casting to a GrXPFactory subclass
*/
template <typename T> const T& cast() const { return *static_cast<const T*>(this); }
uint32_t classID() const { SkASSERT(kIllegalXPFClassID != fClassID); return fClassID; }
protected:
GrXPFactory() : fClassID(kIllegalXPFClassID) {}
template <typename XPF_SUBCLASS> void initClassID() {
static uint32_t kClassID = GenClassID();
fClassID = kClassID;
}
uint32_t fClassID;
private:
virtual bool onIsEqual(const GrXPFactory&) const = 0;
static uint32_t GenClassID() {
// fCurrXPFactoryID has been initialized to kIllegalXPFactoryID. The
// atomic inc returns the old value not the incremented value. So we add
// 1 to the returned value.
uint32_t id = static_cast<uint32_t>(sk_atomic_inc(&gCurrXPFClassID)) + 1;
if (!id) {
SkFAIL("This should never wrap as it should only be called once for each GrXPFactory "
"subclass.");
}
return id;
}
enum {
kIllegalXPFClassID = 0,
};
static int32_t gCurrXPFClassID;
typedef GrProgramElement INHERITED;
};
#endif