2019-03-15 18:22:51 +00:00
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#if 0 // Disabled until updated to use current API.
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// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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2019-04-23 17:05:21 +00:00
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#include "tools/fiddle/examples.h"
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2019-03-15 18:22:51 +00:00
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// HASH=9e0a2de2eb94dba4521d733e73f2bda5
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2019-03-18 20:06:34 +00:00
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REG_FIDDLE(Point_Distance, 256, 192, false, 0) {
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2019-03-15 18:22:51 +00:00
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void draw(SkCanvas* canvas) {
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SkPaint paint;
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paint.setAntiAlias(true);
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const SkPoint lines[][2] = {{{-10, -10}, {90, 30}}, {{0, 0}, {150, 30}}, {{10, 25}, {120, 150}}};
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const SkPoint origin = {30, 160};
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for (auto line : lines) {
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SkPoint a = origin + line[0];
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const SkPoint& b = line[1];
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canvas->drawLine(a, b, paint);
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SkAutoCanvasRestore acr(canvas, true);
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SkScalar angle = SkScalarATan2((b.fY - a.fY), b.fX - a.fX);
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canvas->rotate(angle * 180 / SK_ScalarPI, a.fX, a.fY);
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SkString distance("distance = ");
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distance.appendScalar(SkPoint::Distance(a, b));
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canvas->drawString(distance, a.fX + 25, a.fY - 4, paint);
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}
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}
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} // END FIDDLE
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#endif // Disabled until updated to use current API.
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