skia2/experimental/canvaskit/canvas-kit/example.html

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<!DOCTYPE html>
<title>CanvasKit (Skia via Web Assembly)</title>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<style>
svg, canvas {
border: 1px dashed #AAA;
}
#patheffect,#paths,#sk_drinks,#sk_party, #sk_legos {
width: 300px;
height: 300px;
}
</style>
<h2> CanvasKit draws Paths to WebGL</h2>
<canvas id=patheffect width=300 height=300></canvas>
<canvas id=paths width=200 height=200></canvas>
<canvas id=ink width=300 height=300></canvas>
<h2> Skottie </h2>
<canvas id=sk_legos width=300 height=300></canvas>
<canvas id=sk_drinks width=500 height=500></canvas>
<canvas id=sk_party width=800 height=800></canvas>
<!-- Doesn't work yet. -->
<button id=lego_btn>Take a picture of the legos</button>
<script type="text/javascript" src="/node_modules/canvas-kit/bin/skia.js"></script>
<script type="text/javascript" charset="utf-8">
var CanvasKit = null;
var legoJSON = null;
var drinksJSON = null;
var confettiJSON = null;
CanvasKitInit({
locateFile: (file) => '/node_modules/canvas-kit/bin/'+file,
}).then((CK) => {
CK.initFonts();
CanvasKit = CK;
DrawingExample(CanvasKit);
PathExample(CanvasKit);
InkExample(CanvasKit);
// Set bounds to fix the 4:3 resolution of the legos
SkottieExample(CanvasKit, 'sk_legos', legoJSON, {fLeft: -50, fTop: 0, fRight: 350, fBottom: 300});
SkottieExample(CanvasKit, 'sk_drinks', drinksJSON);
SkottieExample(CanvasKit, 'sk_party', confettiJSON);
});
fetch('https://storage.googleapis.com/skia-cdn/misc/lego_loader.json').then((resp) => {
resp.text().then((str) => {
legoJSON = str;
SkottieExample(CanvasKit, 'sk_legos', legoJSON, {fLeft: -50, fTop: 0, fRight: 350, fBottom: 300});
});
});
fetch('https://storage.googleapis.com/skia-cdn/misc/drinks.json').then((resp) => {
resp.text().then((str) => {
drinksJSON = str;
SkottieExample(CanvasKit, 'sk_drinks', drinksJSON);
});
});
fetch('https://storage.googleapis.com/skia-cdn/misc/confetti.json').then((resp) => {
resp.text().then((str) => {
confettiJSON = str;
SkottieExample(CanvasKit, 'sk_party', confettiJSON);
});
});
// crashes the lego drawing
const btn = document.getElementById('lego_btn');
btn.addEventListener('click', () => {
const surface = CanvasKit.getWebGLSurface('sk_legos');
if (!surface) {
console.log('Could not get lego surface');
}
const img = surface.makeImageSnapshot()
if (!img) { return }
const png = img.encodeToData()
if (!png) { return }
const pngBytes = CanvasKit.getSkDataBytes(png);
// See https://stackoverflow.com/a/12713326
let b64encoded = btoa(String.fromCharCode.apply(null, pngBytes));
console.log("base64 encoded image", b64encoded);
});
function DrawingExample(CanvasKit) {
const surface = CanvasKit.getWebGLSurface('patheffect');
if (!surface) {
console.log('Could not make surface');
}
const context = CanvasKit.currentContext();
const canvas = surface.getCanvas();
const paint = new CanvasKit.SkPaint();
const textPaint = new CanvasKit.SkPaint();
textPaint.setColor(CanvasKit.Color(40, 0, 0, 1.0));
textPaint.setTextSize(30);
textPaint.setAntiAlias(true);
let i = 0;
let X = 128;
let Y = 128;
function drawFrame() {
const path = starPath(CanvasKit, X, Y);
CanvasKit.setCurrentContext(context);
const dpe = CanvasKit.MakeSkDashPathEffect([15, 5, 5, 10], i/5);
i++;
paint.setPathEffect(dpe);
paint.setStyle(CanvasKit.PaintStyle.STROKE);
paint.setStrokeWidth(5.0 + -3 * Math.cos(i/30));
paint.setAntiAlias(true);
paint.setColor(CanvasKit.Color(66, 129, 164, 1.0));
canvas.clear(CanvasKit.Color(255, 255, 255, 1.0));
canvas.drawPath(path, paint);
canvas.drawText('Try mousing over!', 10, 280, textPaint);
canvas.flush();
dpe.delete();
path.delete();
window.requestAnimationFrame(drawFrame);
}
window.requestAnimationFrame(drawFrame);
// Make
document.getElementById('patheffect').addEventListener('mousemove', (e) => {
X = e.offsetX;
Y = e.offsetY;
});
// A client would need to delete this if it didn't go on for ever.
//paint.delete();
}
function PathExample(CanvasKit) {
const surface = CanvasKit.getWebGLSurface('paths');
if (!surface) {
console.log('Could not make surface');
}
const context = CanvasKit.currentContext();
const canvas = surface.getCanvas();
function drawFrame() {
CanvasKit.setCurrentContext(context);
const paint = new CanvasKit.SkPaint();
paint.setStrokeWidth(1.0);
paint.setAntiAlias(true);
paint.setColor(CanvasKit.Color(0, 0, 0, 1.0));
paint.setStyle(CanvasKit.PaintStyle.STROKE);
const path = new CanvasKit.SkPath();
path.moveTo(20, 5);
path.lineTo(30, 20);
path.lineTo(40, 10);
path.lineTo(50, 20);
path.lineTo(60, 0);
path.lineTo(20, 5);
path.moveTo(20, 80);
path.cubicTo(90, 10, 160, 150, 190, 10);
path.moveTo(36, 148);
path.quadTo(66, 188, 120, 136);
path.lineTo(36, 148);
path.moveTo(150, 180);
path.arcTo(150, 100, 50, 200, 20);
path.lineTo(160, 160);
path.moveTo(20, 120);
path.lineTo(20, 120);
canvas.drawPath(path, paint);
canvas.flush();
path.delete();
paint.delete();
// Intentionally just draw frame once
}
window.requestAnimationFrame(drawFrame);
}
function InkExample(CanvasKit) {
const surface = CanvasKit.getWebGLSurface('ink');
if (!surface) {
console.log('Could not make surface');
}
const context = CanvasKit.currentContext();
const canvas = surface.getCanvas();
let paint = new CanvasKit.SkPaint();
paint.setAntiAlias(true);
paint.setColor(CanvasKit.Color(0, 0, 0, 1.0));
paint.setStyle(CanvasKit.PaintStyle.STROKE);
paint.setStrokeWidth(4.0);
paint.setPathEffect(CanvasKit.MakeSkCornerPathEffect(50));
let path = new CanvasKit.SkPath();
path.moveTo(30, 30);
path.lineTo(60, 80);
let paths = [path];
let paints = [paint];
function drawFrame() {
CanvasKit.setCurrentContext(context);
for (let i = 0; i < paints.length && i < paths.length; i++) {
canvas.drawPath(paths[i], paints[i]);
}
canvas.flush();
window.requestAnimationFrame(drawFrame);
}
let hold = false;
document.getElementById('ink').addEventListener('mousemove', (e) => {
if (!e.buttons) {
hold = false;
return;
}
if (hold) {
path.lineTo(e.offsetX, e.offsetY);
} else {
paint = paint.copy();
paint.setColor(CanvasKit.Color(Math.random() * 255, Math.random() * 255, Math.random() * 255, Math.random() + .2));
paints.push(paint);
path = new CanvasKit.SkPath();
paths.push(path);
path.moveTo(e.offsetX, e.offsetY);
}
hold = true;
});
window.requestAnimationFrame(drawFrame);
}
function starPath(CanvasKit, X=128, Y=128, R=116) {
let p = new CanvasKit.SkPath();
p.moveTo(X + R, Y);
for (let i = 1; i < 8; i++) {
let a = 2.6927937 * i;
p.lineTo(X + R * Math.cos(a), Y + R * Math.sin(a));
}
return p;
}
function fps(frameTimes) {
let total = 0;
for (let ft of frameTimes) {
total += ft;
}
return frameTimes.length / total;
}
function SkottieExample(CanvasKit, id, jsonStr, bounds) {
if (!CanvasKit || !jsonStr) {
return;
}
const animation = CanvasKit.MakeAnimation(jsonStr);
const duration = animation.duration() * 1000;
const size = animation.size();
let c = document.getElementById(id);
bounds = bounds || {fLeft: 0, fTop: 0, fRight: size.w, fBottom: size.h};
const surface = CanvasKit.getWebGLSurface(id);
if (!surface) {
console.log('Could not make surface');
}
const context = CanvasKit.currentContext();
const canvas = surface.getCanvas();
let firstFrame = new Date().getTime();
function drawFrame() {
let now = new Date().getTime();
let seek = ((now - firstFrame) / duration) % 1.0;
CanvasKit.setCurrentContext(context);
animation.seek(seek);
animation.render(canvas, bounds);
canvas.flush();
window.requestAnimationFrame(drawFrame);
}
window.requestAnimationFrame(drawFrame);
//animation.delete();
}
</script>