skia2/include/gpu/GrDriverBugWorkaroundsAutogen.h

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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file is auto-generated from build_workaround_header.py
// DO NOT EDIT!
#define GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP) \
GPU_OP(DISABLE_BLEND_EQUATION_ADVANCED, \
disable_blend_equation_advanced) \
GPU_OP(DISABLE_DISCARD_FRAMEBUFFER, \
disable_discard_framebuffer) \
GPU_OP(DISALLOW_LARGE_INSTANCED_DRAW, \
disallow_large_instanced_draw) \
GPU_OP(GL_CLEAR_BROKEN, \
gl_clear_broken) \
GPU_OP(MAX_MSAA_SAMPLE_COUNT_4, \
max_msaa_sample_count_4) \
GPU_OP(MAX_TEXTURE_SIZE_LIMIT_4096, \
max_texture_size_limit_4096) \
GPU_OP(PACK_PARAMETERS_WORKAROUND_WITH_PACK_BUFFER, \
pack_parameters_workaround_with_pack_buffer) \
GPU_OP(RESTORE_SCISSOR_ON_FBO_CHANGE, \
restore_scissor_on_fbo_change) \
GPU_OP(UNBIND_ATTACHMENTS_ON_BOUND_RENDER_FBO_DELETE, \
unbind_attachments_on_bound_render_fbo_delete) \
// The End