2020-01-10 20:22:09 +00:00
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// Copyright 2020 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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REG_FIDDLE(upscale_checkerboard, 512, 512, false, 0) {
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void draw(SkCanvas* canvas) {
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SkPMColor p[] = {0xFFFFFFFF, 0xFF000000, 0xFF000000, 0xFFFFFFFF};
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const auto info = SkImageInfo::MakeN32Premul(2, 2);
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auto img = SkImage::MakeRasterCopy({info, p, 8});
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SkPaint paint;
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2020-12-10 19:55:43 +00:00
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paint.setShader(img->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
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SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kNone)));
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2020-01-10 20:22:09 +00:00
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canvas->translate(20, 20);
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canvas->scale(20, 20);
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canvas->drawRect({0, 0, 20, 20}, paint);
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}
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} // END FIDDLE
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