skia2/include/c/sk_shader.h

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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL
// DO NOT USE -- FOR INTERNAL TESTING ONLY
#ifndef sk_shader_DEFINED
#define sk_shader_DEFINED
#include "sk_types.h"
SK_C_PLUS_PLUS_BEGIN_GUARD
void sk_shader_ref(sk_shader_t*);
void sk_shader_unref(sk_shader_t*);
typedef enum {
CLAMP_SK_SHADER_TILEMODE,
REPEAT_SK_SHADER_TILEMODE,
MIRROR_SK_SHADER_TILEMODE,
} sk_shader_tilemode_t;
sk_shader_t* sk_shader_new_linear_gradient(const sk_point_t pts[2],
const sk_color_t colors[],
const float colorPos[],
int colorCount,
sk_shader_tilemode_t tileMode,
const sk_matrix_t* localMatrix);
SK_C_PLUS_PLUS_END_GUARD
#endif