23 lines
423 B
Plaintext
23 lines
423 B
Plaintext
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out vec4 sk_FragColor;
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uniform vec4 colorGreen;
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uniform vec4 colorRed;
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vec4 main() {
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float _0_get;
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for (int _1_loop = 0;_1_loop < 1; _1_loop++) {
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{
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{
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_0_get = abs(2.0);
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continue;
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}
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}
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{
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_0_get = abs(5.0);
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continue;
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}
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}
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float result = _0_get;
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return result == 2.0 ? colorGreen : colorRed;
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}
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