skia2/include/pdf/SkPDFFont.h

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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SkPDFFont_DEFINED
#define SkPDFFont_DEFINED
#include "SkPDFTypes.h"
#include "SkTDArray.h"
#include "SkThread.h"
class SkPaint;
/** \class SkPDFFont
A PDF Object class representing a font. The font may have resources
attached to it in order to embed the font. SkPDFFonts are canonicalized
so that resource deduplication will only include one copy of a font.
This class uses the same pattern as SkPDFGraphicState, a static weak
reference to each instantiated class.
*/
class SkPDFFont : public SkPDFDict {
public:
virtual ~SkPDFFont();
virtual void getResources(SkTDArray<SkPDFObject*>* resourceList);
/* Returns the font ID represented by this class.
*/
uint32_t fontID();
/** Returns true if this font supports glyph IDs above 255.
*/
bool multiByteGlyphs();
/** Covert the specified text to glyph IDs, taking into consideration
* PDF encodings and return the number of glyphs IDs written.
*/
int textToPDFGlyphs(const void* text, size_t byteLength,
const SkPaint& paint, uint16_t* glyphs,
size_t glyphsLength) const;
/** Get the font resource for the passed font ID. The reference count of
* the object is incremented and it is the caller's responsibility to
* unreference it when done. This is needed to accommodate the weak
* reference pattern used when the returned object is new and has no
* other references.
* @param paint The SkPaint to emulate.
*/
static SkPDFFont* getFontResouceByID(uint32_t fontID);
private:
uint32_t fFontID;
bool fMultiByteGlyphs;
SkTDArray<SkPDFObject*> fResources;
class FontRec {
public:
SkPDFFont* fFont;
uint32_t fFontID;
bool operator==(const FontRec& b) const;
FontRec(SkPDFFont* font, uint32_t fontID);
};
// This should be made a hash table if performance is a problem.
static SkTDArray<FontRec>& canonicalFonts();
static SkMutex& canonicalFontsMutex();
SkPDFFont(uint32_t fontID, bool multiByteGlyphs);
void populateBuiltinFont(const char fontName[]);
void populateFont(const char subType[], const char fontName[],
int firstChar, int lastChar, int widths[],
SkPDFObject* fontDescriptor);
static int find(uint32_t fontID);
};
#endif