skia2/tests/sksl/shared/Hex.glsl

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out vec4 sk_FragColor;
uniform vec4 colorGreen;
vec4 main() {
int i1 = 0;
i1++;
int i2 = 4660;
i2++;
int i3 = 32766;
i3++;
int i4 = -32766;
i4++;
int i5 = 19132;
i5++;
return colorGreen;
}