skia2/modules/svg/include/SkSVGDOM.h

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGDOM_DEFINED
#define SkSVGDOM_DEFINED
#include "include/core/SkFontMgr.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSize.h"
#include "include/private/SkTemplates.h"
#include "modules/svg/include/SkSVGIDMapper.h"
class SkCanvas;
class SkDOM;
class SkStream;
class SkSVGNode;
class SkSVGSVG;
class SkSVGDOM : public SkRefCnt {
public:
class Builder final {
public:
/**
* Specify a font manager for loading SVG fonts.
*/
Builder& setFontManager(sk_sp<SkFontMgr>);
sk_sp<SkSVGDOM> make(SkStream&) const;
private:
sk_sp<SkFontMgr> fFontMgr;
};
static sk_sp<SkSVGDOM> MakeFromStream(SkStream& str) {
return Builder().make(str);
}
const SkSize& containerSize() const;
void setContainerSize(const SkSize&);
// Returns the node with the given id, or nullptr if not found.
sk_sp<SkSVGNode>* findNodeById(const char* id);
void render(SkCanvas*) const;
private:
SkSVGDOM(sk_sp<SkSVGSVG>, sk_sp<SkFontMgr>, SkSVGIDMapper&&);
const sk_sp<SkSVGSVG> fRoot;
const sk_sp<SkFontMgr> fFontMgr;
const SkSVGIDMapper fIDMapper;
SkSize fContainerSize;
};
#endif // SkSVGDOM_DEFINED