196 lines
7.9 KiB
C++
196 lines
7.9 KiB
C++
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/*
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* Copyright 2019 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/utils/SkRandom.h"
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#include "src/gpu/ccpr/GrOctoBounds.h"
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#include "tests/Test.h"
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using namespace skiatest;
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constexpr static float kEpsilon = 1e-3f;
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static int numClipsOut = 0;
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static int numIntersectClips = 0;
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// Ensures devBounds and devBounds45 are valid. Namely, that they are both tight bounding boxes
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// around a valid octagon.
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static void validate_octo_bounds(
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Reporter* reporter, const SkIRect& clipRect, const GrOctoBounds& octoBounds) {
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// Verify dev bounds are inside the clip rect.
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REPORTER_ASSERT(reporter, octoBounds.left() >= (float)clipRect.left() - kEpsilon);
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REPORTER_ASSERT(reporter, octoBounds.top() >= (float)clipRect.top() - kEpsilon);
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REPORTER_ASSERT(reporter, octoBounds.right() <= (float)clipRect.right() + kEpsilon);
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REPORTER_ASSERT(reporter, octoBounds.bottom() <= (float)clipRect.bottom() + kEpsilon);
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octoBounds.validateBoundsAreTight([reporter](
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bool cond, const char* file, int line, const char* code) {
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if (!cond) {
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reporter->reportFailedWithContext(skiatest::Failure(file, line, code, SkString()));
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}
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});
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}
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// This is a variant of SkRandom::nextRangeU that can handle negative numbers. As currently written,
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// and assuming two's compliment, it would probably work to just call the existing nextRangeU
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// implementation with negative value(s), but we go through this method as an extra precaution.
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static int next_range_i(SkRandom* rand, int min, int max) {
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int u = rand->nextRangeU(0, max - min);
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return u + min;
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}
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static void test_octagon(Reporter* reporter, SkRandom* rand, float l, float t, float r, float b) {
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for (int i = 0; i < 20; ++i) {
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float minL45 = GrOctoBounds::Get_x45(l,b);
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float maxL45 = std::min(GrOctoBounds::Get_x45(r,b), GrOctoBounds::Get_x45(l,t));
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float minT45 = GrOctoBounds::Get_y45(l,t);
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float maxT45 = std::min(GrOctoBounds::Get_y45(l,b), GrOctoBounds::Get_y45(r,t));
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float minR45 = std::max(GrOctoBounds::Get_x45(l,t), GrOctoBounds::Get_x45(r,b));
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float maxR45 = GrOctoBounds::Get_x45(r,t);
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float minB45 = std::max(GrOctoBounds::Get_y45(r,t), GrOctoBounds::Get_y45(l,b));
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float maxB45 = GrOctoBounds::Get_y45(r,b);
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// Pick somewhat valid 45 degree bounds.
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float l45 = rand->nextRangeF(minL45, maxL45);
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float t45 = rand->nextRangeF(minT45, maxT45);
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float r45 = rand->nextRangeF(minR45, maxR45);
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float b45 = rand->nextRangeF(minB45, maxB45);
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// Grow out diagonal corners if too tight, making 45 bounds valid.
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std::function<void()> growOutDiagonals[4] = {
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[&]() { // Push top-left diagonal corner outside left edge.
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float miss = GrOctoBounds::Get_x(l45,t45) - l;
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if (miss > 0) {
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// x = (x45 + y45)/2
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l45 -= miss;
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if (l45 < minL45) {
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t45 -= minL45 - l45;
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l45 = minL45;
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}
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t45 -= miss;
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if (t45 < minT45) {
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l45 -= minT45 - t45;
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t45 = minT45;
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}
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}
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},
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[&]() { // Push top-right diagonal corner outside top edge.
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float miss = GrOctoBounds::Get_y(r45,t45) - t;
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if (miss > 0) {
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// y = (y45 - x45)/2
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r45 += miss;
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if (r45 > maxR45) {
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t45 -= r45 - maxR45;
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r45 = maxR45;
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}
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t45 -= miss;
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if (t45 < minT45) {
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r45 += minT45 - t45;
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t45 = minT45;
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}
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}
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},
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[&]() { // Push bottom-right diagonal corner outside right edge.
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float miss = r - GrOctoBounds::Get_x(r45,b45);
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if (miss > 0) {
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// x = (x45 + y45)/2
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r45 += miss;
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if (r45 > maxR45) {
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b45 += r45 - maxR45;
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r45 = maxR45;
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}
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b45 += miss;
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if (b45 > maxB45) {
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r45 += b45 - maxB45;
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b45 = maxB45;
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}
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}
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},
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[&]() { // Push bottom-left diagonal corner outside bottom edge.
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float miss = b - GrOctoBounds::Get_y(l45,b45);
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if (miss > 0) {
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// y = (y45 - x45)/2
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l45 -= miss;
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if (l45 < minL45) {
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b45 += minL45 - l45;
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l45 = minL45;
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}
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b45 += miss;
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if (b45 > maxB45) {
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l45 -= b45 - maxB45;
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b45 = maxB45;
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}
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}
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},
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};
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// Shuffle.
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for (int i = 0; i < 10; ++i) {
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std::swap(growOutDiagonals[rand->nextRangeU(0, 3)],
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growOutDiagonals[rand->nextRangeU(0, 3)]);
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}
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for (const auto& f : growOutDiagonals) {
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f();
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}
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GrOctoBounds octoBounds(SkRect::MakeLTRB(l,t,r,b), SkRect::MakeLTRB(l45,t45,r45,b45));
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SkIRect devIBounds;
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octoBounds.roundOut(&devIBounds);
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// Test a clip rect that completely encloses the octagon.
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bool clipSuccess = octoBounds.clip(devIBounds);
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REPORTER_ASSERT(reporter, clipSuccess);
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// Should not have clipped anything.
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REPORTER_ASSERT(reporter, octoBounds == GrOctoBounds({l,t,r,b}, {l45,t45,r45,b45}));
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validate_octo_bounds(reporter, devIBounds, octoBounds);
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// Test a bunch of random clip rects.
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for (int j = 0; j < 20; ++j) {
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SkIRect clipRect;
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do {
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clipRect.fLeft = next_range_i(rand, devIBounds.left(), devIBounds.right() - 1);
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clipRect.fTop = next_range_i(rand, devIBounds.top(), devIBounds.bottom() - 1);
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clipRect.fRight = next_range_i(rand, clipRect.left() + 1, devIBounds.right());
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clipRect.fBottom = next_range_i(rand, clipRect.top() + 1, devIBounds.bottom());
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} while (clipRect == devIBounds);
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GrOctoBounds octoBoundsClipped = octoBounds;
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if (!octoBoundsClipped.clip(clipRect)) {
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// Ensure clipRect is completely outside one of the diagonals.
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float il = (float)clipRect.left();
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float it = (float)clipRect.top();
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float ir = (float)clipRect.right();
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float ib = (float)clipRect.bottom();
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REPORTER_ASSERT(reporter,
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GrOctoBounds::Get_x45(ir,it) <= l45 + kEpsilon ||
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GrOctoBounds::Get_y45(ir,ib) <= t45 + kEpsilon ||
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GrOctoBounds::Get_x45(il,ib) >= r45 - kEpsilon ||
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GrOctoBounds::Get_y45(il,it) >= b45 - kEpsilon);
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++numClipsOut;
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} else {
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validate_octo_bounds(reporter, clipRect, octoBoundsClipped);
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++numIntersectClips;
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}
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}
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}
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}
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DEF_TEST(OctoBounds, reporter) {
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numClipsOut = 0;
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numIntersectClips = 0;
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SkRandom rand;
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test_octagon(reporter, &rand, 0, 0, 100, 100);
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test_octagon(reporter, &rand, -2, 0, 2, 100);
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test_octagon(reporter, &rand, 0, -10, 100, 0);
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// We can't test Infs or NaNs because they trigger internal asserts when setting GrOctoBounds.
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// Sanity check on our random clip testing.. Just make we hit both types of clip.
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REPORTER_ASSERT(reporter, numClipsOut > 0);
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REPORTER_ASSERT(reporter, numIntersectClips > 0);
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}
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