skia2/dm/DMWriteTask.cpp

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#include "DMWriteTask.h"
#include "DMUtil.h"
#include "SkCommandLineFlags.h"
#include "SkImageEncoder.h"
#include <string.h>
DEFINE_string2(writePath, w, "", "If set, write GMs here as .pngs.");
namespace DM {
WriteTask::WriteTask(const Task& parent, SkBitmap bitmap)
: Task(parent)
, fBitmap(bitmap) {
// Split parent's name <gmName>_<config> into gmName and config.
const char* parentName = parent.name().c_str();
const char* fromLastUnderscore = strrchr(parentName, '_');
const ptrdiff_t gmNameLength = fromLastUnderscore - parentName;
fConfig.set(fromLastUnderscore+1);
fGmName.set(parentName, gmNameLength);
}
void WriteTask::draw() {
const char* root = FLAGS_writePath[0];
const SkString dir = SkOSPath::SkPathJoin(root, fConfig.c_str());
if (!sk_mkdir(root) ||
!sk_mkdir(dir.c_str()) ||
!SkImageEncoder::EncodeFile(Png(SkOSPath::SkPathJoin(dir.c_str(), fGmName.c_str())).c_str(),
fBitmap,
SkImageEncoder::kPNG_Type,
100/*quality*/))
{
this->fail();
}
}
SkString WriteTask::name() const {
return SkStringPrintf("writing %s/%s.png", fConfig.c_str(), fGmName.c_str());
}
bool WriteTask::shouldSkip() const {
return FLAGS_writePath.isEmpty();
}
} // namespace DM