16 lines
278 B
Plaintext
16 lines
278 B
Plaintext
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precision mediump float;
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precision mediump sampler2D;
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out mediump vec4 sk_FragColor;
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void main() {
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mediump float _0_parameterWrite;
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mediump float _1_x = 1.0;
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{
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_1_x *= 2.0;
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_0_parameterWrite = _1_x;
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}
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sk_FragColor.x = _0_parameterWrite;
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}
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