2020-09-16 22:40:38 +00:00
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/**************************************************************************************************
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*** This file was autogenerated from GrSectionCpp.fp; do not modify.
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**************************************************************************************************/
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#include "GrSectionCpp.h"
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cpp section#include "src/core/SkUtils.h"
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#include "src/gpu/GrTexture.h"
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#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
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#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
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#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
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#include "src/sksl/SkSLCPP.h"
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#include "src/sksl/SkSLUtil.h"
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class GrGLSLSectionCpp : public GrGLSLFragmentProcessor {
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public:
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GrGLSLSectionCpp() {}
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void emitCode(EmitArgs& args) override {
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GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
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const GrSectionCpp& _outer = args.fFp.cast<GrSectionCpp>();
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(void) _outer;
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fragBuilder->codeAppendf(
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2020-12-15 14:44:51 +00:00
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R"SkSL(return half4(1.0);
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2020-09-16 22:40:38 +00:00
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)SkSL"
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2020-12-15 14:44:51 +00:00
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);
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2020-09-16 22:40:38 +00:00
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}
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private:
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void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
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}
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};
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2021-02-23 15:07:05 +00:00
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std::unique_ptr<GrGLSLFragmentProcessor> GrSectionCpp::onMakeProgramImpl() const {
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return std::make_unique<GrGLSLSectionCpp>();
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2020-09-16 22:40:38 +00:00
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}
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void GrSectionCpp::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
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}
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bool GrSectionCpp::onIsEqual(const GrFragmentProcessor& other) const {
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const GrSectionCpp& that = other.cast<GrSectionCpp>();
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(void) that;
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return true;
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}
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GrSectionCpp::GrSectionCpp(const GrSectionCpp& src)
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: INHERITED(kGrSectionCpp_ClassID, src.optimizationFlags()) {
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this->cloneAndRegisterAllChildProcessors(src);
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}
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std::unique_ptr<GrFragmentProcessor> GrSectionCpp::clone() const {
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return std::make_unique<GrSectionCpp>(*this);
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}
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#if GR_TEST_UTILS
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SkString GrSectionCpp::onDumpInfo() const {
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return SkString();
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}
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#endif
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