skia2/gm/bicubic.cpp

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/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
DEF_SIMPLE_GM(bicubic, canvas, 300, 64) {
canvas->clear(SK_ColorBLACK);
SkBitmap bmp;
bmp.allocN32Pixels(8, 1);
bmp.eraseColor(0);
*bmp.getAddr32(3, 0) = 0xFFFFFFFF;
SkPaint paint;
paint.setFilterQuality(kHigh_SkFilterQuality);
for (int i = 0; i < 64; ++i) {
float x = 1.0f + i/63.0f;
float y = i;
canvas->drawBitmapRect(bmp, SkRect::MakeXYWH(x, y, 512, 1), &paint);
}
}