535 lines
16 KiB
C++
535 lines
16 KiB
C++
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#include "SampleCode.h"
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#include "SkView.h"
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#include "SkCanvas.h"
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#include "SkDevice.h"
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#include "SkPaint.h"
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typedef void (*SlideProc)(SkCanvas*);
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///////////////////////////////////////////////////////////////////////////////
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#include "Sk1DPathEffect.h"
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#include "Sk2DPathEffect.h"
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#include "SkCornerPathEffect.h"
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#include "SkDashPathEffect.h"
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#include "SkDiscretePathEffect.h"
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static void compose_pe(SkPaint* paint) {
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SkPathEffect* pe = paint->getPathEffect();
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SkPathEffect* corner = new SkCornerPathEffect(25);
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SkPathEffect* compose;
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if (pe) {
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compose = new SkComposePathEffect(pe, corner);
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corner->unref();
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} else {
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compose = corner;
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}
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paint->setPathEffect(compose)->unref();
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}
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static void hair_pe(SkPaint* paint) {
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paint->setStrokeWidth(0);
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}
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static void hair2_pe(SkPaint* paint) {
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paint->setStrokeWidth(0);
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compose_pe(paint);
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}
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static void stroke_pe(SkPaint* paint) {
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paint->setStrokeWidth(12);
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compose_pe(paint);
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}
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static void dash_pe(SkPaint* paint) {
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SkScalar inter[] = { 20, 10, 10, 10 };
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paint->setStrokeWidth(12);
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paint->setPathEffect(new SkDashPathEffect(inter, SK_ARRAY_COUNT(inter),
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0))->unref();
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compose_pe(paint);
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}
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static const int gXY[] = {
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4, 0, 0, -4, 8, -4, 12, 0, 8, 4, 0, 4
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};
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static void scale(SkPath* path, SkScalar scale) {
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SkMatrix m;
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m.setScale(scale, scale);
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path->transform(m);
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}
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static void one_d_pe(SkPaint* paint) {
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SkPath path;
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path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1]));
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for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2)
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path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1]));
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path.close();
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path.offset(SkIntToScalar(-6), 0);
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scale(&path, 1.5);
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paint->setPathEffect(new SkPath1DPathEffect(path, SkIntToScalar(21), 0,
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SkPath1DPathEffect::kRotate_Style))->unref();
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compose_pe(paint);
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}
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typedef void (*PE_Proc)(SkPaint*);
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static const PE_Proc gPE[] = { hair_pe, hair2_pe, stroke_pe, dash_pe, one_d_pe };
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static void fill_pe(SkPaint* paint) {
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paint->setStyle(SkPaint::kFill_Style);
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paint->setPathEffect(NULL);
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}
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static void discrete_pe(SkPaint* paint) {
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paint->setPathEffect(new SkDiscretePathEffect(10, 4))->unref();
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}
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class TilePathEffect : public Sk2DPathEffect {
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static SkMatrix make_mat() {
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SkMatrix m;
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m.setScale(12, 12);
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return m;
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}
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public:
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TilePathEffect() : Sk2DPathEffect(make_mat()) {}
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protected:
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virtual void next(const SkPoint& loc, int u, int v, SkPath* dst) {
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dst->addCircle(loc.fX, loc.fY, 5);
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}
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};
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static void tile_pe(SkPaint* paint) {
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paint->setPathEffect(new TilePathEffect)->unref();
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}
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static const PE_Proc gPE2[] = { fill_pe, discrete_pe, tile_pe };
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static void patheffect_slide(SkCanvas* canvas) {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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SkPath path;
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path.moveTo(20, 20);
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path.lineTo(70, 120);
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path.lineTo(120, 30);
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path.lineTo(170, 80);
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path.lineTo(240, 50);
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size_t i;
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canvas->save();
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for (i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
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gPE[i](&paint);
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canvas->drawPath(path, paint);
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canvas->translate(0, 75);
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}
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canvas->restore();
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path.reset();
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SkRect r = { 0, 0, 250, 120 };
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path.addOval(r, SkPath::kCW_Direction);
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r.inset(50, 50);
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path.addRect(r, SkPath::kCCW_Direction);
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canvas->translate(320, 20);
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for (i = 0; i < SK_ARRAY_COUNT(gPE2); i++) {
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gPE2[i](&paint);
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canvas->drawPath(path, paint);
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canvas->translate(0, 160);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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#include "SkGradientShader.h"
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struct GradData {
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int fCount;
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const SkColor* fColors;
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const SkScalar* fPos;
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};
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static const SkColor gColors[] = {
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SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
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};
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static const SkScalar gPos0[] = { 0, SK_Scalar1 };
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static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
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static const SkScalar gPos2[] = {
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0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1
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};
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static const GradData gGradData[] = {
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{ 2, gColors, NULL },
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{ 2, gColors, gPos0 },
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{ 2, gColors, gPos1 },
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{ 5, gColors, NULL },
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{ 5, gColors, gPos2 }
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};
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static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
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SkShader::TileMode tm, SkUnitMapper* mapper) {
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return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
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data.fCount, tm, mapper);
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}
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static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
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SkShader::TileMode tm, SkUnitMapper* mapper) {
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SkPoint center;
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center.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
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data.fPos, data.fCount, tm, mapper);
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}
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static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
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SkShader::TileMode tm, SkUnitMapper* mapper) {
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SkPoint center;
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center.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
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data.fPos, data.fCount, mapper);
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}
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static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
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SkShader::TileMode tm, SkUnitMapper* mapper) {
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SkPoint center0, center1;
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center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
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SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
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return SkGradientShader::CreateTwoPointRadial(
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center1, (pts[1].fX - pts[0].fX) / 7,
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center0, (pts[1].fX - pts[0].fX) / 2,
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data.fColors, data.fPos, data.fCount, tm, mapper);
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}
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typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
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SkShader::TileMode tm, SkUnitMapper* mapper);
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static const GradMaker gGradMakers[] = {
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MakeLinear, MakeRadial, MakeSweep, Make2Radial
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};
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static void gradient_slide(SkCanvas* canvas) {
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SkPoint pts[2] = {
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{ 0, 0 },
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{ SkIntToScalar(100), SkIntToScalar(100) }
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};
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SkShader::TileMode tm = SkShader::kClamp_TileMode;
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SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) };
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setDither(true);
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canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
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for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) {
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canvas->save();
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for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) {
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SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL);
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paint.setShader(shader);
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canvas->drawRect(r, paint);
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shader->unref();
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canvas->translate(0, SkIntToScalar(120));
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}
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canvas->restore();
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canvas->translate(SkIntToScalar(120), 0);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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#include "SkPathMeasure.h"
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static SkScalar getpathlen(const SkPath& path) {
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SkPathMeasure meas(path, false);
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return meas.getLength();
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}
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static void textonpath_slide(SkCanvas* canvas) {
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const char* text = "Displacement";
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size_t len =strlen(text);
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SkPath path;
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path.moveTo(100, 300);
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path.quadTo(300, 100, 500, 300);
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path.offset(0, -100);
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setTextSize(40);
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paint.setStyle(SkPaint::kStroke_Style);
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canvas->drawPath(path, paint);
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paint.setStyle(SkPaint::kFill_Style);
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SkScalar x = 50;
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paint.setColor(0xFF008800);
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canvas->drawTextOnPathHV(text, len, path,
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x, paint.getTextSize()*2/3, paint);
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paint.setColor(SK_ColorRED);
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canvas->drawTextOnPathHV(text, len, path,
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x + 60, 0, paint);
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paint.setColor(SK_ColorBLUE);
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canvas->drawTextOnPathHV(text, len, path,
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x + 120, -paint.getTextSize()*2/3, paint);
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path.offset(0, 200);
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paint.setTextAlign(SkPaint::kRight_Align);
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text = "Matrices";
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len = strlen(text);
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SkScalar pathLen = getpathlen(path);
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SkMatrix matrix;
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paint.setColor(SK_ColorBLACK);
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paint.setStyle(SkPaint::kStroke_Style);
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canvas->drawPath(path, paint);
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paint.setStyle(SkPaint::kFill_Style);
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paint.setTextSize(50);
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canvas->drawTextOnPath(text, len, path, NULL, paint);
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paint.setColor(SK_ColorRED);
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matrix.setScale(-SK_Scalar1, SK_Scalar1);
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matrix.postTranslate(pathLen, 0);
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canvas->drawTextOnPath(text, len, path, &matrix, paint);
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paint.setColor(SK_ColorBLUE);
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matrix.setScale(SK_Scalar1, -SK_Scalar1);
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canvas->drawTextOnPath(text, len, path, &matrix, paint);
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paint.setColor(0xFF008800);
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matrix.setScale(-SK_Scalar1, -SK_Scalar1);
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matrix.postTranslate(pathLen, 0);
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canvas->drawTextOnPath(text, len, path, &matrix, paint);
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}
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///////////////////////////////////////////////////////////////////////////////
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#include "SkImageDecoder.h"
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#include "SkOSFile.h"
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#include "SkRandom.h"
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#include "SkStream.h"
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#include "SkNinePatch.h"
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static SkShader* make_shader0(SkIPoint* size) {
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SkBitmap bm;
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SkImageDecoder::DecodeFile("/skimages/logo.gif", &bm);
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size->set(bm.width(), bm.height());
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return SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
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SkShader::kClamp_TileMode);
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}
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static SkShader* make_shader1(const SkIPoint& size) {
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SkPoint pts[] = { 0, 0, SkIntToScalar(size.fX), SkIntToScalar(size.fY) };
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SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED };
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return SkGradientShader::CreateLinear(pts, colors, NULL,
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SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode, NULL);
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}
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struct Rec {
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SkCanvas::VertexMode fMode;
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int fCount;
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SkPoint* fVerts;
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SkPoint* fTexs;
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Rec() : fCount(0), fVerts(NULL), fTexs(NULL) {}
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~Rec() { delete[] fVerts; delete[] fTexs; }
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};
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void make_tris(Rec* rec) {
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int n = 10;
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SkRandom rand;
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rec->fMode = SkCanvas::kTriangles_VertexMode;
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rec->fCount = n * 3;
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rec->fVerts = new SkPoint[rec->fCount];
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for (int i = 0; i < n; i++) {
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SkPoint* v = &rec->fVerts[i*3];
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for (int j = 0; j < 3; j++) {
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v[j].set(rand.nextUScalar1() * 250, rand.nextUScalar1() * 250);
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}
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}
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}
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void make_fan(Rec* rec, int texWidth, int texHeight) {
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const SkScalar tx = SkIntToScalar(texWidth);
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const SkScalar ty = SkIntToScalar(texHeight);
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const int n = 24;
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rec->fMode = SkCanvas::kTriangleFan_VertexMode;
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rec->fCount = n + 2;
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rec->fVerts = new SkPoint[rec->fCount];
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rec->fTexs = new SkPoint[rec->fCount];
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SkPoint* v = rec->fVerts;
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SkPoint* t = rec->fTexs;
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v[0].set(0, 0);
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t[0].set(0, 0);
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for (int i = 0; i < n; i++) {
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SkScalar cos;
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SkScalar sin = SkScalarSinCos(SK_ScalarPI * 2 * i / n, &cos);
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v[i+1].set(cos, sin);
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t[i+1].set(i*tx/n, ty);
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}
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v[n+1] = v[1];
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t[n+1].set(tx, ty);
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SkMatrix m;
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m.setScale(SkIntToScalar(100), SkIntToScalar(100));
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m.postTranslate(SkIntToScalar(110), SkIntToScalar(110));
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m.mapPoints(v, rec->fCount);
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}
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void make_strip(Rec* rec, int texWidth, int texHeight) {
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const SkScalar tx = SkIntToScalar(texWidth);
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const SkScalar ty = SkIntToScalar(texHeight);
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const int n = 24;
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rec->fMode = SkCanvas::kTriangleStrip_VertexMode;
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rec->fCount = 2 * (n + 1);
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rec->fVerts = new SkPoint[rec->fCount];
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rec->fTexs = new SkPoint[rec->fCount];
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SkPoint* v = rec->fVerts;
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SkPoint* t = rec->fTexs;
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for (int i = 0; i < n; i++) {
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SkScalar cos;
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SkScalar sin = SkScalarSinCos(SK_ScalarPI * 2 * i / n, &cos);
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v[i*2 + 0].set(cos/2, sin/2);
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v[i*2 + 1].set(cos, sin);
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t[i*2 + 0].set(tx * i / n, ty);
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t[i*2 + 1].set(tx * i / n, 0);
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}
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v[2*n + 0] = v[0];
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||
|
v[2*n + 1] = v[1];
|
||
|
|
||
|
t[2*n + 0].set(tx, ty);
|
||
|
t[2*n + 1].set(tx, 0);
|
||
|
|
||
|
SkMatrix m;
|
||
|
m.setScale(SkIntToScalar(100), SkIntToScalar(100));
|
||
|
m.postTranslate(SkIntToScalar(110), SkIntToScalar(110));
|
||
|
m.mapPoints(v, rec->fCount);
|
||
|
}
|
||
|
|
||
|
static void mesh_slide(SkCanvas* canvas) {
|
||
|
Rec fRecs[3];
|
||
|
SkIPoint size;
|
||
|
|
||
|
SkShader* fShader0 = make_shader0(&size);
|
||
|
SkShader* fShader1 = make_shader1(size);
|
||
|
|
||
|
make_strip(&fRecs[0], size.fX, size.fY);
|
||
|
make_fan(&fRecs[1], size.fX, size.fY);
|
||
|
make_tris(&fRecs[2]);
|
||
|
|
||
|
|
||
|
|
||
|
SkPaint paint;
|
||
|
paint.setDither(true);
|
||
|
paint.setFilterBitmap(true);
|
||
|
|
||
|
canvas->drawColor(SK_ColorLTGRAY);
|
||
|
for (int i = 0; i < SK_ARRAY_COUNT(fRecs); i++) {
|
||
|
canvas->save();
|
||
|
|
||
|
paint.setShader(NULL);
|
||
|
canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount,
|
||
|
fRecs[i].fVerts, fRecs[i].fTexs,
|
||
|
NULL, NULL, NULL, 0, paint);
|
||
|
|
||
|
canvas->translate(SkIntToScalar(210), 0);
|
||
|
|
||
|
paint.setShader(fShader0);
|
||
|
canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount,
|
||
|
fRecs[i].fVerts, fRecs[i].fTexs,
|
||
|
NULL, NULL, NULL, 0, paint);
|
||
|
|
||
|
canvas->translate(SkIntToScalar(210), 0);
|
||
|
|
||
|
paint.setShader(fShader1);
|
||
|
canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount,
|
||
|
fRecs[i].fVerts, fRecs[i].fTexs,
|
||
|
NULL, NULL, NULL, 0, paint);
|
||
|
canvas->restore();
|
||
|
|
||
|
canvas->translate(0, SkIntToScalar(250));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#include "SkImageEncoder.h"
|
||
|
|
||
|
static const SlideProc gProc[] = {
|
||
|
patheffect_slide,
|
||
|
gradient_slide,
|
||
|
textonpath_slide,
|
||
|
mesh_slide
|
||
|
};
|
||
|
|
||
|
class SlideView : public SkView {
|
||
|
int fIndex;
|
||
|
public:
|
||
|
SlideView() {
|
||
|
fIndex = 0;
|
||
|
|
||
|
SkBitmap bm;
|
||
|
bm.setConfig(SkBitmap::kARGB_8888_Config, 1024, 768);
|
||
|
bm.allocPixels();
|
||
|
SkCanvas canvas(bm);
|
||
|
SkScalar s = SkIntToScalar(1024) / 640;
|
||
|
canvas.scale(s, s);
|
||
|
for (size_t i = 0; i < SK_ARRAY_COUNT(gProc); i++) {
|
||
|
canvas.save();
|
||
|
canvas.drawColor(SK_ColorWHITE);
|
||
|
gProc[i](&canvas);
|
||
|
canvas.restore();
|
||
|
SkString str;
|
||
|
str.printf("/skimages/slide_%d.png", i);
|
||
|
SkImageEncoder::EncodeFile(str.c_str(), bm, SkImageEncoder::kPNG_Type, 100);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected:
|
||
|
// overrides from SkEventSink
|
||
|
virtual bool onQuery(SkEvent* evt) {
|
||
|
if (SampleCode::TitleQ(*evt)) {
|
||
|
SampleCode::TitleR(evt, "Slides");
|
||
|
return true;
|
||
|
}
|
||
|
return this->INHERITED::onQuery(evt);
|
||
|
}
|
||
|
|
||
|
void drawBG(SkCanvas* canvas) {
|
||
|
canvas->drawColor(SK_ColorWHITE);
|
||
|
}
|
||
|
|
||
|
virtual void onDraw(SkCanvas* canvas) {
|
||
|
this->drawBG(canvas);
|
||
|
|
||
|
gProc[fIndex](canvas);
|
||
|
}
|
||
|
|
||
|
virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
|
||
|
fIndex = (fIndex + 1) % SK_ARRAY_COUNT(gProc);
|
||
|
this->inval(NULL);
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
typedef SkView INHERITED;
|
||
|
};
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
static SkView* MyFactory() { return new SlideView; }
|
||
|
static SkViewRegister reg(MyFactory);
|
||
|
|