2012-06-22 18:55:55 +00:00
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/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef picture_utils_DEFINED
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#define picture_utils_DEFINED
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2012-09-14 14:34:28 +00:00
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2012-06-22 18:55:55 +00:00
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class SkBitmap;
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2012-09-14 14:34:28 +00:00
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class SkString;
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2012-06-22 18:55:55 +00:00
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namespace sk_tools {
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2012-08-21 19:05:08 +00:00
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// since PNG insists on unpremultiplying our alpha, we take no precision
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// chances and force all pixels to be 100% opaque, otherwise on compare we
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// may not get a perfect match.
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//
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// This expects a bitmap with a config type of 8888 and for the pixels to
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// not be on the GPU.
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void force_all_opaque(const SkBitmap& bitmap);
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2014-04-10 15:39:02 +00:00
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/**
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* Replaces all instances of oldChar with newChar in str.
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*
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* TODO: This function appears here and in skimage_main.cpp ;
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* we should add the implementation to src/core/SkString.cpp, write tests for it,
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* and remove it from elsewhere.
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*/
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void replace_char(SkString* str, const char oldChar, const char newChar);
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2012-08-01 17:53:29 +00:00
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// Returns true if the string ends with %
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2012-08-31 16:15:22 +00:00
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bool is_percentage(const char* const string);
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2012-08-01 17:53:29 +00:00
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2012-06-22 18:55:55 +00:00
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// Prepares the bitmap so that it can be written.
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//
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// Specifically, it configures the bitmap, allocates pixels and then
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// erases the pixels to transparent black.
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void setup_bitmap(SkBitmap* bitmap, int width, int height);
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2014-05-15 15:10:48 +00:00
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/**
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* Write a bitmap file to disk.
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*
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* @param bm the bitmap to record
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* @param dirPath directory within which to write the image file
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* @param subdirOrNull subdirectory within dirPath, or NULL to just write into dirPath
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* @param baseName last part of the filename
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*
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* @return true if written out successfully
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*/
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bool write_bitmap_to_disk(const SkBitmap& bm, const SkString& dirPath,
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const char *subdirOrNull, const SkString& baseName);
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} // namespace sk_tools
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2012-06-22 18:55:55 +00:00
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#endif // picture_utils_DEFINED
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