skia2/bench/SkBenchmark.cpp

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Automatic update of all copyright notices to reflect new license terms. I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBenchmark.h"
#include "SkPaint.h"
#include "SkParse.h"
const char* SkTriState::Name[] = { "default", "true", "false" };
template BenchRegistry* BenchRegistry::gHead;
const char* SkBenchmark::gResourcePath;
SkBenchmark::SkBenchmark() {
fForceAlpha = 0xFF;
fForceAA = true;
fForceFilter = false;
fDither = SkTriState::kDefault;
fOrMask = fClearMask = 0;
}
const char* SkBenchmark::getName() {
return this->onGetName();
}
SkIPoint SkBenchmark::getSize() {
return this->onGetSize();
}
void SkBenchmark::preDraw() {
this->onPreDraw();
}
void SkBenchmark::draw(const int loops, SkCanvas* canvas) {
this->onDraw(loops, canvas);
}
void SkBenchmark::setupPaint(SkPaint* paint) {
paint->setAlpha(fForceAlpha);
paint->setAntiAlias(fForceAA);
paint->setFilterLevel(fForceFilter ? SkPaint::kLow_FilterLevel
: SkPaint::kNone_FilterLevel);
paint->setFlags((paint->getFlags() & ~fClearMask) | fOrMask);
if (SkTriState::kDefault != fDither) {
paint->setDither(SkTriState::kTrue == fDither);
}
}
void SkBenchmark::SetResourcePath(const char* resourcePath) {
gResourcePath = resourcePath;
}
SkString SkBenchmark::GetResourcePath() {
return SkString(gResourcePath);
}
///////////////////////////////////////////////////////////////////////////////
SkIPoint SkBenchmark::onGetSize() {
return SkIPoint::Make(640, 480);
}