2019-03-15 18:22:51 +00:00
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// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "fiddle/examples.h"
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// HASH=5754501a00a1323e76353fb53153e939
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2019-03-18 20:06:34 +00:00
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REG_FIDDLE(Matrix_mapVectors_2, 256, 256, false, 0) {
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2019-03-15 18:22:51 +00:00
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void draw(SkCanvas* canvas) {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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SkMatrix matrix;
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matrix.setScale(2, 3);
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SkVector radii[] = {{7, 7}, {3, 3}, {2, 2}, {4, 0}};
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for (int i = 0; i < 4; ++i) {
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SkRRect rrect;
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rrect.setRectRadii({20, 20, 180, 70}, radii);
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canvas->drawRRect(rrect, paint);
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canvas->translate(0, 60);
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matrix.mapVectors(radii, SK_ARRAY_COUNT(radii));
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}
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}
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} // END FIDDLE
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