skia2/experimental/svg/model/SkSVGContainer.h

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGContainer_DEFINED
#define SkSVGContainer_DEFINED
#include "experimental/svg/model/SkSVGTransformableNode.h"
#include "include/private/SkTArray.h"
class SkSVGContainer : public SkSVGTransformableNode {
public:
~SkSVGContainer() override = default;
void appendChild(sk_sp<SkSVGNode>) override;
protected:
explicit SkSVGContainer(SkSVGTag);
void onRender(const SkSVGRenderContext&) const override;
SkPath onAsPath(const SkSVGRenderContext&) const override;
bool hasChildren() const final;
// TODO: add some sort of child iterator, and hide the container.
SkSTArray<1, sk_sp<SkSVGNode>, true> fChildren;
private:
typedef SkSVGTransformableNode INHERITED;
};
#endif // SkSVGContainer_DEFINED