skia2/experimental/Networking/SampleNetPipeReader.cpp

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#include "SampleCode.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "SkGradientShader.h"
#include "SkGPipe.h"
#include "SkSockets.h"
#include "SkOSMenu.h"
/**
* A simple networked pipe reader
*
* This view will connect to a user specified server, in this case meaning any
* Skia app that's has a SkTCPServer set up to broadcast its piped drawing data,
* received all the data transmitted and attempt to reproduce the drawing calls.
* This reader will only keep the latest batch of data. In order to keep up with
* the server, which may be producing data at a much higher rate than the reader
* is consuming, the reader will attempt multiple reads and only render the
* latest frame. this behavior can be adjusted by changing MAX_READS_PER_FRAME
* or disabled by setting fSync to false
*/
#define MAX_READS_PER_FRAME 12
class NetPipeReaderView : public SampleView {
public:
NetPipeReaderView() {
fSocket = NULL;
fSync = true;
}
~NetPipeReaderView() {
if (fSocket) {
delete fSocket;
}
fDataArray.reset();
}
virtual void requestMenu(SkOSMenu* menu) {
menu->setTitle("Net Pipe Reader");
menu->appendTextField("Server IP", "Server IP", this->getSinkID(),
"IP address");
menu->appendSwitch("Sync", "Sync", this->getSinkID(), fSync);
}
protected:
static void readData(int cid, const void* data, size_t size,
SkSocket::DataType type, void* context) {
NetPipeReaderView* view = (NetPipeReaderView*)context;
view->onRead(data, size);
}
void onRead(const void* data, size_t size) {
if (size > 0)
fDataArray.append(size, (const char*)data);
}
bool onQuery(SkEvent* evt) {
if (SampleCode::TitleQ(*evt)) {
SampleCode::TitleR(evt, "Net Pipe Reader");
return true;
}
return this->INHERITED::onQuery(evt);
}
bool onEvent(const SkEvent& evt) {
SkString s;
if (SkOSMenu::FindText(evt, "Server IP", &s)) {
if (NULL != fSocket) {
delete fSocket;
}
fSocket = new SkTCPClient(s.c_str());
fSocket->connectToServer();
SkDebugf("Connecting to %s\n", s.c_str());
return true;
}
if (SkOSMenu::FindSwitchState(evt, "Sync", &fSync))
return true;
return this->INHERITED::onEvent(evt);
}
void onDrawContent(SkCanvas* canvas) {
if (NULL == fSocket)
return;
if (fSocket->isConnected()) {
int dataToRemove = fDataArray.count();
if (fSync) {
int numreads = 0;
while (fSocket->readPacket(readData, this) > 0 &&
numreads < MAX_READS_PER_FRAME) {
// at this point, new data has been read and stored, discard
// old data since it's not needed anymore
SkASSERT(fDataArray.count() > dataToRemove);
fDataArray.remove(0, dataToRemove);
dataToRemove = fDataArray.count();
++numreads;
}
// clean up if max reads reached
if (numreads == MAX_READS_PER_FRAME &&
fDataArray.count() > dataToRemove)
fDataArray.remove(0, dataToRemove);
}
else {
if (fSocket->readPacket(readData, this) > 0)
fDataArray.remove(0, dataToRemove);
}
}
else
fSocket->connectToServer();
SkGPipeReader reader(canvas);
size_t bytesRead;
SkGPipeReader::Status fStatus = reader.playback(fDataArray.begin(),
fDataArray.count(),
&bytesRead);
SkASSERT(SkGPipeReader::kError_Status != fStatus);
this->inval(NULL);
}
private:
bool fSync;
SkTDArray<char> fDataArray;
SkTCPClient* fSocket;
typedef SampleView INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
static SkView* MyFactory() { return new NetPipeReaderView; }
static SkViewRegister reg(MyFactory);