2012-08-14 22:02:48 +00:00
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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2015-08-27 14:41:13 +00:00
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#include "SkTypes.h"
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2012-08-14 22:02:48 +00:00
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#if SK_SUPPORT_GPU
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2014-01-10 22:08:27 +00:00
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2012-08-14 22:02:48 +00:00
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#include "GrContextFactory.h"
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2015-12-04 07:04:50 +00:00
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#include "GrCaps.h"
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2014-01-10 22:08:27 +00:00
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#include "Test.h"
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2012-08-14 22:02:48 +00:00
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2016-04-05 19:59:06 +00:00
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using namespace sk_gpu_test;
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2016-03-31 01:56:19 +00:00
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2015-12-10 14:28:13 +00:00
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DEF_GPUTEST(GrContextFactory_NVPRContextOptionHasPathRenderingSupport, reporter, /*factory*/) {
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2015-12-04 07:04:50 +00:00
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// Test that if NVPR is requested, the context always has path rendering
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// or the context creation fails.
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GrContextFactory testFactory;
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Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b
Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd
Review URL: https://codereview.chromium.org/1490113005
2015-12-23 09:33:00 +00:00
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// Test that if NVPR is possible, caps are in sync.
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2016-04-05 18:06:27 +00:00
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for (int i = 0; i < GrContextFactory::kContextTypeCnt; ++i) {
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GrContextFactory::ContextType ctxType = static_cast<GrContextFactory::ContextType>(i);
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GrContext* context = testFactory.get(ctxType,
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GrContextFactory::kEnableNVPR_ContextOptions);
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Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b
Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd
Review URL: https://codereview.chromium.org/1490113005
2015-12-23 09:33:00 +00:00
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if (!context) {
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continue;
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}
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2015-12-04 07:04:50 +00:00
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REPORTER_ASSERT(
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reporter,
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context->caps()->shaderCaps()->pathRenderingSupport());
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}
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}
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DEF_GPUTEST(GrContextFactory_NoPathRenderingUnlessNVPRRequested, reporter, /*factory*/) {
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// Test that if NVPR is not requested, the context never has path rendering support.
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GrContextFactory testFactory;
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2016-04-05 18:06:27 +00:00
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for (int i = 0; i <= GrContextFactory::kLastContextType; ++i) {
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GrContextFactory::ContextType ctxType = (GrContextFactory::ContextType)i;
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GrContext* context = testFactory.get(ctxType);
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2015-12-04 07:04:50 +00:00
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if (context) {
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REPORTER_ASSERT(
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reporter,
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!context->caps()->shaderCaps()->pathRenderingSupport());
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}
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}
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}
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2012-08-14 22:02:48 +00:00
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2016-03-30 18:19:36 +00:00
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DEF_GPUTEST(GrContextFactory_RequiredSRGBSupport, reporter, /*factory*/) {
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// Test that if sRGB support is requested, the context always has that capability
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// or the context creation fails. Also test that if the creation fails, a context
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// created without that flag would not have had sRGB support.
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GrContextFactory testFactory;
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// Test that if sRGB is requested, caps are in sync.
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2016-04-05 18:06:27 +00:00
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for (int i = 0; i < GrContextFactory::kContextTypeCnt; ++i) {
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GrContextFactory::ContextType ctxType = static_cast<GrContextFactory::ContextType>(i);
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2016-03-30 18:19:36 +00:00
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GrContext* context =
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2016-04-05 18:06:27 +00:00
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testFactory.get(ctxType, GrContextFactory::kRequireSRGBSupport_ContextOptions);
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2016-03-30 18:19:36 +00:00
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if (context) {
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REPORTER_ASSERT(reporter, context->caps()->srgbSupport());
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} else {
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2016-04-05 18:06:27 +00:00
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context = testFactory.get(ctxType);
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2016-03-30 18:19:36 +00:00
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if (context) {
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REPORTER_ASSERT(reporter, !context->caps()->srgbSupport());
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}
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}
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}
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}
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2016-01-07 07:49:30 +00:00
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DEF_GPUTEST(GrContextFactory_abandon, reporter, /*factory*/) {
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GrContextFactory testFactory;
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2016-04-05 18:06:27 +00:00
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for (int i = 0; i < GrContextFactory::kContextTypeCnt; ++i) {
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GrContextFactory::ContextType ctxType = (GrContextFactory::ContextType) i;
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2016-04-05 19:59:06 +00:00
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ContextInfo info1 = testFactory.getContextInfo(ctxType);
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2016-05-11 13:33:06 +00:00
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if (!info1.grContext()) {
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2016-01-07 07:49:30 +00:00
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continue;
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}
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2016-04-11 21:21:33 +00:00
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if (GrContextFactory::ContextTypeBackend(ctxType) == kOpenGL_GrBackend) {
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2016-05-11 13:33:06 +00:00
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REPORTER_ASSERT(reporter, info1.glContext());
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2016-04-11 21:21:33 +00:00
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}
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2016-01-07 07:49:30 +00:00
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// Ref for comparison. The API does not explicitly say that this stays alive.
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2016-05-11 13:33:06 +00:00
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info1.grContext()->ref();
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2016-01-07 07:49:30 +00:00
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testFactory.abandonContexts();
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// Test that we get different context after abandon.
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2016-04-05 19:59:06 +00:00
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ContextInfo info2 = testFactory.getContextInfo(ctxType);
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2016-05-11 13:33:06 +00:00
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REPORTER_ASSERT(reporter, info2.grContext());
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2016-04-11 21:21:33 +00:00
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if (GrContextFactory::ContextTypeBackend(ctxType) == kOpenGL_GrBackend) {
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2016-05-11 13:33:06 +00:00
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REPORTER_ASSERT(reporter, info2.glContext());
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2016-04-11 21:21:33 +00:00
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}
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2016-05-11 13:33:06 +00:00
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REPORTER_ASSERT(reporter, info1.grContext() != info2.grContext());
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// The GL context should also change, but it also could get the same address.
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2016-01-07 07:49:30 +00:00
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2016-05-11 13:33:06 +00:00
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info1.grContext()->unref();
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2016-01-07 07:49:30 +00:00
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}
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}
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2012-08-14 22:02:48 +00:00
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#endif
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